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%Start Wild Rift patch 3 4 notes  Four new champions  1v1 game mode  support overhaul - Dexerto
 <h2>Author</h2>about the authorTerry OhTerry is a South Korea based journalist who is currently on Dexerto&#x27;s Australian team. He spends his spare time grinding competitive team games, and loves creating content for a wide variety of games, especially Wild Rift and League of Legends.
%Start Wild Rift patch 3 4 notes Four new champions 1v1 game mode support overhaul - Dexerto

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about the authorTerry OhTerry is a South Korea based journalist who is currently on Dexerto's Australian team. He spends his spare time grinding competitive team games, and loves creating content for a wide variety of games, especially Wild Rift and League of Legends.
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Charlotte Lee 1 minutes ago
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2022-10-19T05:32:39Anime
 <h3>Bleach Thousand Year Blood War Episode 2 review  Hueco Mundo devastated</h3>Terry Oh . 2022-10-19T03:04:50League of Legends
 <h3>Wild Rift patch 3 4b notes  Samira nerfs  Kai Sa buffs  more</h3>Terry Oh . 2022-10-19T02:01:36View MoreGamingLeague of Legends
 <h1>Wild Rift patch 3 4 notes  Four new champions  1v1 game mode  support overhaul</h1>Terry Oh  Published: 2022-09-14T20:00:00  Updated: 2022-09-27T19:22:23Wild RiftRiot Games Wild Rift patch 3.4 drops on September 15, and will be the game’s next big update.
2022-10-19T05:32:39Anime

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Wild Rift patch 3 4 notes Four new champions 1v1 game mode support overhaul

Terry Oh Published: 2022-09-14T20:00:00 Updated: 2022-09-27T19:22:23Wild RiftRiot Games Wild Rift patch 3.4 drops on September 15, and will be the game’s next big update.
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Dropping four new champions, a brand new 1v1 game mode, and bringing in support gold items. Check out the full patch notes here. Wild Rift patch 3.4 is on the way — and Riot is pulling no punches with the upcoming content drop.
Dropping four new champions, a brand new 1v1 game mode, and bringing in support gold items. Check out the full patch notes here. Wild Rift patch 3.4 is on the way — and Riot is pulling no punches with the upcoming content drop.
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Thomas Anderson 9 minutes ago
Going live on September 15, there’s an abundant amount of content to allow players to experiment w...
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Isaac Schmidt 9 minutes ago
Gwen, Warwick, Vex, and Yone join throughout Wild Rift Patch 3.4, as in they’ll release on the sec...
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Going live on September 15, there’s an abundant amount of content to allow players to experiment with the upcoming new meta. The most notable changes being the champion additions, new game mode, and support income item implementation.
Going live on September 15, there’s an abundant amount of content to allow players to experiment with the upcoming new meta. The most notable changes being the champion additions, new game mode, and support income item implementation.
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Thomas Anderson 3 minutes ago
Gwen, Warwick, Vex, and Yone join throughout Wild Rift Patch 3.4, as in they’ll release on the sec...
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Nathan Chen 25 minutes ago
Here’s what you need to know about Wild Rift patch 3.4. Riot GamesWild Rift patch 3.4 will bring a...
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Gwen, Warwick, Vex, and Yone join throughout Wild Rift Patch 3.4, as in they’ll release on the secondary patches throughout as well. However across the patch there’ll be plenty in the way of new game modes, a Wild Pass, and plenty of balance changes.
Gwen, Warwick, Vex, and Yone join throughout Wild Rift Patch 3.4, as in they’ll release on the secondary patches throughout as well. However across the patch there’ll be plenty in the way of new game modes, a Wild Pass, and plenty of balance changes.
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Elijah Patel 28 minutes ago
Here’s what you need to know about Wild Rift patch 3.4. Riot GamesWild Rift patch 3.4 will bring a...
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Andrew Wilson 4 minutes ago
However much like other cycles for the game, players can expect mini-updates across the following we...
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Here’s what you need to know about Wild Rift patch 3.4. Riot GamesWild Rift patch 3.4 will bring a whopping four new champions into the mobile MOBA, including Yone. Contents
When is Wild Rift Patch 3.4What is changingSupport item overhaulNew 1v1 game modeMastery System updatedChampion changesItem changesSystem changesARAM ChangesURF changes

 <h2>When is Wild Rift patch 3 4 </h2> Wild Rift patch 3.4 is expected to go live on September 15, 2022.
Here’s what you need to know about Wild Rift patch 3.4. Riot GamesWild Rift patch 3.4 will bring a whopping four new champions into the mobile MOBA, including Yone. Contents When is Wild Rift Patch 3.4What is changingSupport item overhaulNew 1v1 game modeMastery System updatedChampion changesItem changesSystem changesARAM ChangesURF changes

When is Wild Rift patch 3 4

Wild Rift patch 3.4 is expected to go live on September 15, 2022.
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However much like other cycles for the game, players can expect mini-updates across the following weeks and months. Riot GamesYone releases on September 22

 <h2>What s changing in Wild Rift patch 3 4 </h2>

 <h3>Yone  Gwen  Warwick  and Vex officially revealed</h3> New champions help develop the meta, effectively adding more variables to the ever-growing roster.
However much like other cycles for the game, players can expect mini-updates across the following weeks and months. Riot GamesYone releases on September 22

What s changing in Wild Rift patch 3 4

Yone Gwen Warwick and Vex officially revealed

New champions help develop the meta, effectively adding more variables to the ever-growing roster.
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Sofia Garcia 9 minutes ago
Of course, the new additions come directly from League PC. But for those unfamiliar with these champ...
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Of course, the new additions come directly from League PC. But for those unfamiliar with these champions, here’s a brief summary of their kits.
Of course, the new additions come directly from League PC. But for those unfamiliar with these champions, here’s a brief summary of their kits.
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Luna Park 3 minutes ago
Yone is Yasuo’s brother, and thereby plays rather similar to him. His first ability is essentially...
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Yone is Yasuo’s brother, and thereby plays rather similar to him. His first ability is essentially the same as Yasuo’s, but on the third hit he flings himself forward — throwing out a tornado as well. Then his second ability grants a fat shield, bigger for the more enemies hit.
Yone is Yasuo’s brother, and thereby plays rather similar to him. His first ability is essentially the same as Yasuo’s, but on the third hit he flings himself forward — throwing out a tornado as well. Then his second ability grants a fat shield, bigger for the more enemies hit.
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Luna Park 42 minutes ago
This makes life steal essential on him. Instead of launching to an airborne enemy for his ultimate t...
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William Brown 10 minutes ago
She deals AP damage, and creates an area of effect where she becomes essentially immune to outside t...
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This makes life steal essential on him. Instead of launching to an airborne enemy for his ultimate though, Yone knocks up all enemies in an area, dealing massive damage. Gwen is a solo lane champion, who utilizes her scissors to slash down the enemy.
This makes life steal essential on him. Instead of launching to an airborne enemy for his ultimate though, Yone knocks up all enemies in an area, dealing massive damage. Gwen is a solo lane champion, who utilizes her scissors to slash down the enemy.
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She deals AP damage, and creates an area of effect where she becomes essentially immune to outside the area of effect. This makes the champion an excellent dualist. Riot GamesGwen debuts in the Wild Rift patch 3.4 cycle.
She deals AP damage, and creates an area of effect where she becomes essentially immune to outside the area of effect. This makes the champion an excellent dualist. Riot GamesGwen debuts in the Wild Rift patch 3.4 cycle.
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Ella Rodriguez 2 minutes ago
Warwick is a bruiser who loves to run into the enemy, especially low health targets. Walking towards...
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Natalie Lopez 33 minutes ago
He also has very mobile abilities alongside CC to help him get picks and sustain to survive skirmish...
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Warwick is a bruiser who loves to run into the enemy, especially low health targets. Walking towards weakened enemies increases his movement speed, allowing him to easily close the gap.
Warwick is a bruiser who loves to run into the enemy, especially low health targets. Walking towards weakened enemies increases his movement speed, allowing him to easily close the gap.
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Chloe Santos 3 minutes ago
He also has very mobile abilities alongside CC to help him get picks and sustain to survive skirmish...
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James Smith 10 minutes ago
Her biggest asset is easily her engage from her ultimate, where if she hits the area of effect skill...
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He also has very mobile abilities alongside CC to help him get picks and sustain to survive skirmishes. As for Vex, she’s a mid lane yordle who plays as a castor mage.
He also has very mobile abilities alongside CC to help him get picks and sustain to survive skirmishes. As for Vex, she’s a mid lane yordle who plays as a castor mage.
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Isabella Johnson 9 minutes ago
Her biggest asset is easily her engage from her ultimate, where if she hits the area of effect skill...
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Daniel Kumar 7 minutes ago
Then Yone releases on September 22, around a week after Gwen releases. Gwen releases on Wild Rift a ...
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Her biggest asset is easily her engage from her ultimate, where if she hits the area of effect skill shot, she can dash in and fear all nearby enemies. According to Riot’s social media posts, they’ve set the release dates for every new champion to release in the patch. Gwen’s release date is on September 15, standing as the very first champion for the Wild Rift patch 3.4 cycle.
Her biggest asset is easily her engage from her ultimate, where if she hits the area of effect skill shot, she can dash in and fear all nearby enemies. According to Riot’s social media posts, they’ve set the release dates for every new champion to release in the patch. Gwen’s release date is on September 15, standing as the very first champion for the Wild Rift patch 3.4 cycle.
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Luna Park 8 minutes ago
Then Yone releases on September 22, around a week after Gwen releases. Gwen releases on Wild Rift a ...
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Joseph Kim 46 minutes ago
Join us on our journey through the Patch Roadmap to see EVERYTHING that’s coming. pic.twitter.com/...
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Then Yone releases on September 22, around a week after Gwen releases. Gwen releases on Wild Rift a solid month after on October 27, and Warwick on November 4. There’s a lot to look out for in the Power Spike ‘22 update!
Then Yone releases on September 22, around a week after Gwen releases. Gwen releases on Wild Rift a solid month after on October 27, and Warwick on November 4. There’s a lot to look out for in the Power Spike ‘22 update!
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Dylan Patel 8 minutes ago
Join us on our journey through the Patch Roadmap to see EVERYTHING that’s coming. pic.twitter.com/...
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There’s one that allows executes minions, and shares gold and heals. The other deals extra damage ...
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Join us on our journey through the Patch Roadmap to see EVERYTHING that’s coming. pic.twitter.com/kCF3LnDgnK— League of Legends: Wild Rift (@wildrift) September 5, 2022 
 <h3>Support item overhaul coming</h3> Easily the biggest item update in Wild Rift Patch 3.4 is the addition of support items – which allow supports to gain extra gold through the laning phase.
Join us on our journey through the Patch Roadmap to see EVERYTHING that’s coming. pic.twitter.com/kCF3LnDgnK— League of Legends: Wild Rift (@wildrift) September 5, 2022

Support item overhaul coming

Easily the biggest item update in Wild Rift Patch 3.4 is the addition of support items – which allow supports to gain extra gold through the laning phase.
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Elijah Patel 12 minutes ago
There’s one that allows executes minions, and shares gold and heals. The other deals extra damage ...
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David Cohen 5 minutes ago
Essentially, they’re the same items taken from League PC. These new support items will help the ro...
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There’s one that allows executes minions, and shares gold and heals. The other deals extra damage to champions or structures, granting gold upon hit.
There’s one that allows executes minions, and shares gold and heals. The other deals extra damage to champions or structures, granting gold upon hit.
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Kevin Wang 12 minutes ago
Essentially, they’re the same items taken from League PC. These new support items will help the ro...
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Liam Wilson 28 minutes ago

New 1v1 ARAM game mode

The new Wild Rift game mode is a 1v1 ARAM, also known as “Duel Mod...
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Essentially, they’re the same items taken from League PC. These new support items will help the role provide more direct impact on the game from early on. Other item changes in this Wild Rift patch 3 4 notes include updates to some AP items, attempting to make mages feel more relevant in the meta.
Essentially, they’re the same items taken from League PC. These new support items will help the role provide more direct impact on the game from early on. Other item changes in this Wild Rift patch 3 4 notes include updates to some AP items, attempting to make mages feel more relevant in the meta.
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<h3>New 1v1 ARAM game mode</h3> The new Wild Rift game mode is a 1v1 ARAM, also known as “Duel Mode.” This is exactly as it sounds, where the game mode will allow players to 1v1 each other. But instead of picking their own champions and seeing who they’re against, they’ll be provided a random champion. And since they cannot see their match up, it’ll definitely require some luck.

New 1v1 ARAM game mode

The new Wild Rift game mode is a 1v1 ARAM, also known as “Duel Mode.” This is exactly as it sounds, where the game mode will allow players to 1v1 each other. But instead of picking their own champions and seeing who they’re against, they’ll be provided a random champion. And since they cannot see their match up, it’ll definitely require some luck.
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Evelyn Zhang 80 minutes ago
Get ready for some intense fun! To win the game mode, you must: ⦁ Kill enemy champion 2 times befo...
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Oliver Taylor 42 minutes ago
The game mode has all champions unlocked – thereby having little barriers of entry. Check out the ...
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Get ready for some intense fun! To win the game mode, you must: ⦁ Kill enemy champion 2 times before the shrinking circle appears.⦁ Kill the enemy champion 1 time after the shrinking circle appears.⦁ Destroy the first enemy turret.
Get ready for some intense fun! To win the game mode, you must: ⦁ Kill enemy champion 2 times before the shrinking circle appears.⦁ Kill the enemy champion 1 time after the shrinking circle appears.⦁ Destroy the first enemy turret.
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The game mode has all champions unlocked – thereby having little barriers of entry. Check out the official patch notes for more details.
The game mode has all champions unlocked – thereby having little barriers of entry. Check out the official patch notes for more details.
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David Cohen 36 minutes ago

Wild Rift Mastery System

To add onto the personalization options in Wild Rift, the develop...
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Mason Rodriguez 17 minutes ago
Ranked Season 7 will also start with a new skin reward: Glorious Crimson Draven. You can find the ea...
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<h3>Wild Rift Mastery System </h3> To add onto the personalization options in Wild Rift, the developers are implementing an update to the Mastery system. This allows players to acquire mastery points for each role they play, rather than only the specific champions. There are five different tiers (1 – 5).Each tier will have a different color icon.The score will be displayed on your profile page.Hovering over it on your profile will also show your top three champions in that role.For example if you hover over the Support role it will also show the three champions you have highest Mastery on in Support.You’ll be able to share your role score to your teammates in your lobbies!

Wild Rift Mastery System

To add onto the personalization options in Wild Rift, the developers are implementing an update to the Mastery system. This allows players to acquire mastery points for each role they play, rather than only the specific champions. There are five different tiers (1 – 5).Each tier will have a different color icon.The score will be displayed on your profile page.Hovering over it on your profile will also show your top three champions in that role.For example if you hover over the Support role it will also show the three champions you have highest Mastery on in Support.You’ll be able to share your role score to your teammates in your lobbies!
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Daniel Kumar 75 minutes ago
Ranked Season 7 will also start with a new skin reward: Glorious Crimson Draven. You can find the ea...
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Victoria Lopez 50 minutes ago
Controls: Tristana will now prioritise targets with her bomb.

Varus

Base stats Attack Damag...
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Ranked Season 7 will also start with a new skin reward: Glorious Crimson Draven. You can find the early Wild Rift patch 3 4 notes below, courtesy of Riot. <h2>Wild Rift patch 3 4 notes</h2>

 <h3>Champions</h3>

 <h4>Akali</h4> Base stats⦁ Base health: 570  600 (2) Twilight Shroud⦁ Energy gain: 80  100⦁ Max energy gain: 80  100

 <h4>Jayce</h4> Base stats Mana recovery: 9  12 (3) Acceleration Gate (Ranged/Cannon)
Cooldown: 16s  14s

 <h4>Jhin</h4> (2) Deadly Flourish
Cast time: 11 frames  9 framesRoot duration: 1.5/1.75/2/2.25s  1.25/1.5/1.75/2s

 <h4>Kayle</h4> (P) Divine Ascent
Passive hit damage: 12/16/20/24 + 15% Ability Power  12/15/18/21 + 15% Ability Power (2) Celestial Blessing
Heal: 60/100/140/180  70/110/150/190 (3) Starfire Spellblade
Passive hit damage: 12/16/20/24 + 15% Ability Power  12/15/18/21 + 15% Ability Power (4) Divine Judgment
Cooldown: 95/80/65s  100/90/80s

 <h4>Leona</h4> (4) Solar Flare
Slow and Stun duration: 1.5s  1.75s

 <h4>Samira</h4> Base stats
Base health: 570  610
Health per level: 105  115
Health at level 15: 2080  2220 (P) Daredevil Impulse
Base bonus magic damage: 2 – 14 (Based on level)  6 – 20 (Based on level) (1) Flair
Attack Damage ratio: 75%/85%/95%/105%  75%/90%/105%/120%

 <h4>Sett</h4> (2) Haymaker
Active Attack Damage ratio: 15% Bonus Attack Damage  20% Bonus Attack Damage

 <h4>Shyvana</h4>

 <h4> 4  Dragon s Descent</h4>
While in Dragon Form: Gain bonus 100/150/200 health  Gain 15% Omnivamp

 <h4>Sion</h4> (P) Glory in Death
Bonus health gain from killing minions and small monster: 6  5
Bonus Health gain from large monsters, champions, epic monsters, cannon minions and siege minions: 20  15 (1) Decimating Smash
Monster damage modifier: 150%  120% (4) Unstoppable Onslaught
Movement speed capped at 800 during Unstoppable Onslaught

 <h4>Tristana</h4> (1) Rapid Fire
Cooldown: 16/15/14/13s  18/17/16/15s (3) Explosive Charge
Controls: Tap casting will now prioritize turrets over minions.
Ranked Season 7 will also start with a new skin reward: Glorious Crimson Draven. You can find the early Wild Rift patch 3 4 notes below, courtesy of Riot.

Wild Rift patch 3 4 notes

Champions

Akali

Base stats⦁ Base health: 570 600 (2) Twilight Shroud⦁ Energy gain: 80 100⦁ Max energy gain: 80 100

Jayce

Base stats Mana recovery: 9 12 (3) Acceleration Gate (Ranged/Cannon) Cooldown: 16s 14s

Jhin

(2) Deadly Flourish Cast time: 11 frames 9 framesRoot duration: 1.5/1.75/2/2.25s 1.25/1.5/1.75/2s

Kayle

(P) Divine Ascent Passive hit damage: 12/16/20/24 + 15% Ability Power 12/15/18/21 + 15% Ability Power (2) Celestial Blessing Heal: 60/100/140/180 70/110/150/190 (3) Starfire Spellblade Passive hit damage: 12/16/20/24 + 15% Ability Power 12/15/18/21 + 15% Ability Power (4) Divine Judgment Cooldown: 95/80/65s 100/90/80s

Leona

(4) Solar Flare Slow and Stun duration: 1.5s 1.75s

Samira

Base stats Base health: 570 610 Health per level: 105 115 Health at level 15: 2080 2220 (P) Daredevil Impulse Base bonus magic damage: 2 – 14 (Based on level) 6 – 20 (Based on level) (1) Flair Attack Damage ratio: 75%/85%/95%/105% 75%/90%/105%/120%

Sett

(2) Haymaker Active Attack Damage ratio: 15% Bonus Attack Damage 20% Bonus Attack Damage

Shyvana

4 Dragon s Descent

While in Dragon Form: Gain bonus 100/150/200 health Gain 15% Omnivamp

Sion

(P) Glory in Death Bonus health gain from killing minions and small monster: 6 5 Bonus Health gain from large monsters, champions, epic monsters, cannon minions and siege minions: 20 15 (1) Decimating Smash Monster damage modifier: 150% 120% (4) Unstoppable Onslaught Movement speed capped at 800 during Unstoppable Onslaught

Tristana

(1) Rapid Fire Cooldown: 16/15/14/13s 18/17/16/15s (3) Explosive Charge Controls: Tap casting will now prioritize turrets over minions.
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Andrew Wilson 17 minutes ago
Controls: Tristana will now prioritise targets with her bomb.

Varus

Base stats Attack Damag...
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Controls: Tristana will now prioritise targets with her bomb. <h4>Varus</h4> Base stats
Attack Damage growth: 2.65  3.6

 <h4>Yasuo</h4> Base stats Attack Damage per level: 2.65  3.6
Attack Damage at level 15: 96  109

 <h4>Yuumi</h4>

 <h4> P  Bop  n  Block</h4>
Cooldown: 12/10/8/6s  18/15/12/9s
Shield value: 60 – 410 + 35% Ability Power  60 – 410 + 25% Ability Power
[REMOVED] Mana restoration (1) Prowling Projectile
[ADJUSTED] Projectile is no longer gated by distance from your attached ally.
Controls: Tristana will now prioritise targets with her bomb.

Varus

Base stats Attack Damage growth: 2.65 3.6

Yasuo

Base stats Attack Damage per level: 2.65 3.6 Attack Damage at level 15: 96 109

Yuumi

P Bop n Block

Cooldown: 12/10/8/6s 18/15/12/9s Shield value: 60 – 410 + 35% Ability Power 60 – 410 + 25% Ability Power [REMOVED] Mana restoration (1) Prowling Projectile [ADJUSTED] Projectile is no longer gated by distance from your attached ally.
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Instead, it has a time-gated duration of 2.25s only. Empowered threshold: 1s  .75s
Magic damage: 60/100/140/180/220 + 30% Ability Power  60/100/140/180/220 + 25% Ability Power
Empowered Magic damage: 80/130/180/230/280 + 40% Ability Power + 2/4/6/8/10% Target’s current health  70/120/170/220/270 + 35% Ability Power + 1.5/3/4.5/6/7.5% Target’s current health
Cooldown: 9/8/7/6/5s  7/6.5/6/5.5/5s (2) You and Me! Bonus Attack Damage granted to Yuumi and attached ally: 7.5/9/10.5/12+12/15/18/21% × Ally bonus Attack Damage  7.5/9/10.5/12+13/15/17/19% × Ally bonus Attack Damage
Bonus Ability Power granted to Yuumi and attached ally: 15/18/21/24 + 12/15/18/21% × ally bonus Ability Power  15/18/21/24 + 13/15/17/19% × ally bonus Ability Power (3) Zoomies
Mana cost: 40/45/50/55 + 15% maximum mana  80/90/100/110
Movement speed: 15% + 10% Ability Power  15% + 5% Ability Power
Heal value: 80/120/160/200 + 40% Ability Power  20/30/40/50 +10% Ability Power
[NEW] Healing now repeats the heal effect for the next 3 attacks or abilities within 5 seconds.
Instead, it has a time-gated duration of 2.25s only. Empowered threshold: 1s .75s Magic damage: 60/100/140/180/220 + 30% Ability Power 60/100/140/180/220 + 25% Ability Power Empowered Magic damage: 80/130/180/230/280 + 40% Ability Power + 2/4/6/8/10% Target’s current health 70/120/170/220/270 + 35% Ability Power + 1.5/3/4.5/6/7.5% Target’s current health Cooldown: 9/8/7/6/5s 7/6.5/6/5.5/5s (2) You and Me! Bonus Attack Damage granted to Yuumi and attached ally: 7.5/9/10.5/12+12/15/18/21% × Ally bonus Attack Damage 7.5/9/10.5/12+13/15/17/19% × Ally bonus Attack Damage Bonus Ability Power granted to Yuumi and attached ally: 15/18/21/24 + 12/15/18/21% × ally bonus Ability Power 15/18/21/24 + 13/15/17/19% × ally bonus Ability Power (3) Zoomies Mana cost: 40/45/50/55 + 15% maximum mana 80/90/100/110 Movement speed: 15% + 10% Ability Power 15% + 5% Ability Power Heal value: 80/120/160/200 + 40% Ability Power 20/30/40/50 +10% Ability Power [NEW] Healing now repeats the heal effect for the next 3 attacks or abilities within 5 seconds.
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Alexander Wang 29 minutes ago
This will affect Yuumi normally, or her attached ally if Yuumi is attached.

Item Changes

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This will affect Yuumi normally, or her attached ally if Yuumi is attached. <h3>Item Changes</h3>

 <h4> New  Spectral Sickle  Harrowing Crescent  and Black Mist Scythe </h4> Spectral Sickle
Cost: 500gPASSIVE – Versatile: 6 Attack Damage or 12 Ability Power (Adaptive)UNIQUE PASSIVE – Tribute: While near an allied champion, damaging abilities and attacks against champions or structures grant 30 gold.
This will affect Yuumi normally, or her attached ally if Yuumi is attached.

Item Changes

New Spectral Sickle Harrowing Crescent and Black Mist Scythe

Spectral Sickle Cost: 500gPASSIVE – Versatile: 6 Attack Damage or 12 Ability Power (Adaptive)UNIQUE PASSIVE – Tribute: While near an allied champion, damaging abilities and attacks against champions or structures grant 30 gold.
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Henry Schmidt 80 minutes ago
These effects recharge every 10 seconds (max 3 charges). Earn 50% less gold from killing minions an...
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These effects recharge every 10 seconds (max 3 charges). Earn 50% less gold from killing minions and monsters, earn 100% bonus gold from nearby minions your allies don’t kill, and earn 1 bonus gold per 3 seconds.UNIQUE PASSIVE – Quest: Earn 500 gold from this item to upgrade to Harrowing Crescent (this item only upgrades while out of combat).
These effects recharge every 10 seconds (max 3 charges). Earn 50% less gold from killing minions and monsters, earn 100% bonus gold from nearby minions your allies don’t kill, and earn 1 bonus gold per 3 seconds.UNIQUE PASSIVE – Quest: Earn 500 gold from this item to upgrade to Harrowing Crescent (this item only upgrades while out of combat).
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Christopher Lee 102 minutes ago
Harrowing Crescent 5 Ability HastePASSIVE – Versatile: 12 Attack Damage or 25 Ability Power (Adap...
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Harrowing Crescent
5 Ability HastePASSIVE – Versatile: 12 Attack Damage or 25 Ability Power (Adaptive)UNIQUE PASSIVE – Tribute: While near an allied champion, damaging abilities and attacks against champions or structures grant 30 gold. These effects recharge every 10 seconds (max 3 charges). Earn 50% less gold from killing minions and monsters, earn 100% bonus gold from nearby minions your allies don’t kill, and earn 1 bonus gold per 3 seconds.UNIQUE PASSIVE – Quest: Earn 500 gold from this item to upgrade to Black Mist Scythe (this item only upgrades while out of combat).
Harrowing Crescent 5 Ability HastePASSIVE – Versatile: 12 Attack Damage or 25 Ability Power (Adaptive)UNIQUE PASSIVE – Tribute: While near an allied champion, damaging abilities and attacks against champions or structures grant 30 gold. These effects recharge every 10 seconds (max 3 charges). Earn 50% less gold from killing minions and monsters, earn 100% bonus gold from nearby minions your allies don’t kill, and earn 1 bonus gold per 3 seconds.UNIQUE PASSIVE – Quest: Earn 500 gold from this item to upgrade to Black Mist Scythe (this item only upgrades while out of combat).
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Jack Thompson 52 minutes ago
Black Mist Scythe 10 Ability HastePASSIVE – Versatile: 20 Attack Damage or 40 Ability Power (Adap...
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Lucas Martinez 18 minutes ago
50% of the minion gold you earn this way is applied to your Quest. These effects recharge every 20...
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Black Mist Scythe
10 Ability HastePASSIVE – Versatile: 20 Attack Damage or 40 Ability Power (Adaptive)UNIQUE PASSIVE – Tribute: Earn 2 gold per 3 seconds.UNIQUE PASSIVE – Spellcraft: Kills and assists against enemy champions refresh the total cooldown of your enchantments by 40%. You are limited to only 1 Support Quest item at a time. <h4> New  Relic Shield  Targon s Buckler  and Bulwark of the Mountain </h4> Relic Shield
Cost: 500g100 HealthUNIQUE PASSIVE – Spoils of War: While near an allied champion, attacks consume a charge to execute minions below 50% (30% if ranged) of their max health. Killing a minion grants yourself 125% of the kill gold, grants the nearest allied champion 100% of the kill gold, and heals you for 15 – 65.
Black Mist Scythe 10 Ability HastePASSIVE – Versatile: 20 Attack Damage or 40 Ability Power (Adaptive)UNIQUE PASSIVE – Tribute: Earn 2 gold per 3 seconds.UNIQUE PASSIVE – Spellcraft: Kills and assists against enemy champions refresh the total cooldown of your enchantments by 40%. You are limited to only 1 Support Quest item at a time.

New Relic Shield Targon s Buckler and Bulwark of the Mountain

Relic Shield Cost: 500g100 HealthUNIQUE PASSIVE – Spoils of War: While near an allied champion, attacks consume a charge to execute minions below 50% (30% if ranged) of their max health. Killing a minion grants yourself 125% of the kill gold, grants the nearest allied champion 100% of the kill gold, and heals you for 15 – 65.
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Emma Wilson 20 minutes ago
50% of the minion gold you earn this way is applied to your Quest. These effects recharge every 20...
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Nathan Chen 11 minutes ago
Targon’s Buckler 150 Health5 Ability HasteUNIQUE PASSIVE – Spoils of War: While near an allied ...
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50% of the minion gold you earn this way is applied to your Quest. These effects recharge every 20 seconds (max 3 charges). Earn 50% less gold from killing minions and monsters, earn 100% bonus gold from nearby minions your allies don’t kill, and earn 1 bonus gold per 3 seconds.UNIQUE PASSIVE – Quest: Earn 500 gold from this item to upgrade to Targon’s Buckler (this item only upgrades while out of combat).
50% of the minion gold you earn this way is applied to your Quest. These effects recharge every 20 seconds (max 3 charges). Earn 50% less gold from killing minions and monsters, earn 100% bonus gold from nearby minions your allies don’t kill, and earn 1 bonus gold per 3 seconds.UNIQUE PASSIVE – Quest: Earn 500 gold from this item to upgrade to Targon’s Buckler (this item only upgrades while out of combat).
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Evelyn Zhang 17 minutes ago
Targon’s Buckler 150 Health5 Ability HasteUNIQUE PASSIVE – Spoils of War: While near an allied ...
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Mason Rodriguez 27 minutes ago
Earn 50% less gold from killing minions and monsters, earn 100% bonus gold from nearby minions your ...
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Targon’s Buckler
150 Health5 Ability HasteUNIQUE PASSIVE – Spoils of War: While near an allied champion, attacks consume a charge to execute minions below 50% (30% if ranged) of their max health. Killing a minion grants yourself 125% of the kill gold, grants the nearest allied champion 100% of the kill gold, and heals you for 15 – 65. 50% of the minion gold you earn this way is applied to your Quest. These effects recharge every 20 seconds (max 3 charges).
Targon’s Buckler 150 Health5 Ability HasteUNIQUE PASSIVE – Spoils of War: While near an allied champion, attacks consume a charge to execute minions below 50% (30% if ranged) of their max health. Killing a minion grants yourself 125% of the kill gold, grants the nearest allied champion 100% of the kill gold, and heals you for 15 – 65. 50% of the minion gold you earn this way is applied to your Quest. These effects recharge every 20 seconds (max 3 charges).
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Earn 50% less gold from killing minions and monsters, earn 100% bonus gold from nearby minions your allies don’t kill, and earn 1 bonus gold per 3 seconds.UNIQUE PASSIVE – Quest: Earn 500 gold from this item to upgrade to Bulwark of the Mountain (this item only upgrades while out of combat). Bulwark of the Mountain
200 Health10 Ability HasteUNIQUE PASSIVE – Spoils of War: Earn 2 gold per 3 seconds.UNIQUE PASSIVE – Spellcraft: Kills and assists against enemy champions refresh the total cooldown of your enchantments by 40%.
Earn 50% less gold from killing minions and monsters, earn 100% bonus gold from nearby minions your allies don’t kill, and earn 1 bonus gold per 3 seconds.UNIQUE PASSIVE – Quest: Earn 500 gold from this item to upgrade to Bulwark of the Mountain (this item only upgrades while out of combat). Bulwark of the Mountain 200 Health10 Ability HasteUNIQUE PASSIVE – Spoils of War: Earn 2 gold per 3 seconds.UNIQUE PASSIVE – Spellcraft: Kills and assists against enemy champions refresh the total cooldown of your enchantments by 40%.
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You are limited to only 1 Support Quest item at a time. <h4> Removed  Hextech Megadrive</h4>

 <h4> New  Meteor Enchant</h4> Total cost
500g Effect
Target a location within 30 range. After a 2.5 second delay, a meteor will fall from the sky at the targeted location, dealing 25% of each enemy’s health as magic damage. 90 second cooldownAgainst monsters, this deals a maximum of 500 damage.Can not be casted while dead

 <h4> New  Protect Enchant</h4> Total cost
500g Effect:
Grant the next heal or shield ability you use within 3s 100-25% increased heal and shield power (based on its cooldown; shorter cooldown spells get larger amounts of heal and shield power). 90 second cooldown.0 – 20s cooldown: 100% increased heal and shield power20 – 40s cooldown: 50% increased heal and shield power&gt; 40s cooldown: 25% increased heal and shield powerProtect Enchant tracks the base value of the cooldown, not its scaled value after Ability Haste.
You are limited to only 1 Support Quest item at a time.

Removed Hextech Megadrive

New Meteor Enchant

Total cost 500g Effect Target a location within 30 range. After a 2.5 second delay, a meteor will fall from the sky at the targeted location, dealing 25% of each enemy’s health as magic damage. 90 second cooldownAgainst monsters, this deals a maximum of 500 damage.Can not be casted while dead

New Protect Enchant

Total cost 500g Effect: Grant the next heal or shield ability you use within 3s 100-25% increased heal and shield power (based on its cooldown; shorter cooldown spells get larger amounts of heal and shield power). 90 second cooldown.0 – 20s cooldown: 100% increased heal and shield power20 – 40s cooldown: 50% increased heal and shield power> 40s cooldown: 25% increased heal and shield powerProtect Enchant tracks the base value of the cooldown, not its scaled value after Ability Haste.
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Dylan Patel 72 minutes ago

Removed Athene s Unholy Grail

New Imperial Mandate

Combine Path & Cost: ...
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Mason Rodriguez 111 minutes ago
Each source has a 1s cooldown.Only Haste from items contributes to Spellweaver’s Movement Speed. <...
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<h4> Removed  Athene s Unholy Grail</h4>

 <h4> New  Imperial Mandate</h4> Combine Path &amp; Cost:
Kindlegem (1000g) + Fiendish Codex (1000g) + 500gTotal cost: 2500g Stats
Ability Power: 40Ability Haste: 20Health: 200 Passive
Coordinated Fire: Abilities that slow or immobilize a champion deal 47 – 75 (based on level) bonus magic damage and marks them for 4 seconds (6s cooldown per champion). Ally champion damage detonates the mark, dealing an additional 94 – 150 (based on ally level) magic damage and granting you both 20% Move speed for 2 seconds. <h4> Removed  Hextech Gunblade</h4>

 <h4> New  Cosmic Drive</h4> Combine Path &amp; Cost
Aether Wisp (950g) + Fiendish Codex (1000g) + 950gTotal Cost: 2900g Stats
Ability Power: 70Haste: 30Movement speed: 5% Passive:
SPELLWEAVER: Damaging active abilities and empowered attacks on an enemy champion grant (30 + 70% Haste) Movement Speed decaying over 2 seconds.Subsequent triggers of Spellweaver from different sources refresh the buff duration and reset the movement speed value to the maximum.

Removed Athene s Unholy Grail

New Imperial Mandate

Combine Path & Cost: Kindlegem (1000g) + Fiendish Codex (1000g) + 500gTotal cost: 2500g Stats Ability Power: 40Ability Haste: 20Health: 200 Passive Coordinated Fire: Abilities that slow or immobilize a champion deal 47 – 75 (based on level) bonus magic damage and marks them for 4 seconds (6s cooldown per champion). Ally champion damage detonates the mark, dealing an additional 94 – 150 (based on ally level) magic damage and granting you both 20% Move speed for 2 seconds.

Removed Hextech Gunblade

New Cosmic Drive

Combine Path & Cost Aether Wisp (950g) + Fiendish Codex (1000g) + 950gTotal Cost: 2900g Stats Ability Power: 70Haste: 30Movement speed: 5% Passive: SPELLWEAVER: Damaging active abilities and empowered attacks on an enemy champion grant (30 + 70% Haste) Movement Speed decaying over 2 seconds.Subsequent triggers of Spellweaver from different sources refresh the buff duration and reset the movement speed value to the maximum.
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Grace Liu 59 minutes ago
Each source has a 1s cooldown.Only Haste from items contributes to Spellweaver’s Movement Speed. <...
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Sebastian Silva 16 minutes ago
While this effect is fully stacked, convert 100% of the bonus damage into true damage.

Removed ...

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Each source has a 1s cooldown.Only Haste from items contributes to Spellweaver’s Movement Speed. <h4> New  Riftmaker</h4> Combine path &amp; Cost
Haunting Guise (1100g) + Fiendish Codex (1000g) + 1100gTotal cost: 3200g Stats
Ability Power: 70Health: 150Ability Haste: 15Omnivamp: 15% Passive:
UNIQUE – VOID CORRUPTION: For each second in combat with champions, deal 3% bonus damage, stacking up to 3 times for a maximum of 9%.
Each source has a 1s cooldown.Only Haste from items contributes to Spellweaver’s Movement Speed.

New Riftmaker

Combine path & Cost Haunting Guise (1100g) + Fiendish Codex (1000g) + 1100gTotal cost: 3200g Stats Ability Power: 70Health: 150Ability Haste: 15Omnivamp: 15% Passive: UNIQUE – VOID CORRUPTION: For each second in combat with champions, deal 3% bonus damage, stacking up to 3 times for a maximum of 9%.
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While this effect is fully stacked, convert 100% of the bonus damage into true damage. <h4> Removed  Umbral Glaive</h4>

 <h4> New  Serpent s Fang</h4> Combine Path &amp; Cost
Build path: Serrated Dirk (1000g) + Caulfield’s Warhammer (1200g) + 800gTotal cost: 3000g Stats
Attack Damage: 50Armor penetration: 12Haste: 10 Passive
Shield Reaver: Dealing damage to an enemy champion injects them with venom for 3 seconds, reducing any shields they gain within the duration by (Melee: 50%  Ranged: 35%), and if the target was not already afflicted by the venom, reducing all of their active shields by the same amount. <h4>Frozen Heart</h4>
Ability Haste: 25  30

 <h4>Ixtali Seedjar </h4>
Growth time: 3s  1s

 <h4>Locket Enchat</h4>
Shield: Changed from generic  Magic damage shield

 <h4>Protector s Vow</h4>
Cooldown: 30s  20sShield: (125 + 20% Bonus Health +15% Ability Power) for 1.5s  (125 + 30% Bonus health) for 1.5sShield priority: Closest ally  Lowest Health allyMovement speed: 20% for 1.5s  Removed

 <h4>Redemption Enchant</h4>
[REMOVED] Damage to enemiesDelay: 2.5s  1.5s

 <h4>Repulsor Enchant </h4>
[NEW] After knocking back a champion, gain 30% Movement speed for 3s.Cooldown: 90s  60s

 <h4>Sunfire Cape</h4>
Bonus damage to minions and monsters: 25%  15%

 <h4>Haunting Guise</h4> Total cost
1300g  1100g Stats
Ability Power: 25  30Health: 200  150 Passive
UNIQUE – MADNESS: Being in combat with enemy champions generates one stack every second for the next 4 seconds.
While this effect is fully stacked, convert 100% of the bonus damage into true damage.

Removed Umbral Glaive

New Serpent s Fang

Combine Path & Cost Build path: Serrated Dirk (1000g) + Caulfield’s Warhammer (1200g) + 800gTotal cost: 3000g Stats Attack Damage: 50Armor penetration: 12Haste: 10 Passive Shield Reaver: Dealing damage to an enemy champion injects them with venom for 3 seconds, reducing any shields they gain within the duration by (Melee: 50% Ranged: 35%), and if the target was not already afflicted by the venom, reducing all of their active shields by the same amount.

Frozen Heart

Ability Haste: 25  30

Ixtali Seedjar

Growth time: 3s  1s

Locket Enchat

Shield: Changed from generic  Magic damage shield

Protector s Vow

Cooldown: 30s  20sShield: (125 + 20% Bonus Health +15% Ability Power) for 1.5s  (125 + 30% Bonus health) for 1.5sShield priority: Closest ally  Lowest Health allyMovement speed: 20% for 1.5s  Removed

Redemption Enchant

[REMOVED] Damage to enemiesDelay: 2.5s  1.5s

Repulsor Enchant

[NEW] After knocking back a champion, gain 30% Movement speed for 3s.Cooldown: 90s  60s

Sunfire Cape

Bonus damage to minions and monsters: 25%  15%

Haunting Guise

Total cost 1300g  1100g Stats Ability Power: 25  30Health: 200  150 Passive UNIQUE – MADNESS: Being in combat with enemy champions generates one stack every second for the next 4 seconds.
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Isabella Johnson 77 minutes ago
Deal 1.2% increased damage for each stack, up to a maximum of 6%  REMOVED

Infinity Orb

T...
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Deal 1.2% increased damage for each stack, up to a maximum of 6%  REMOVED

 <h4>Infinity Orb</h4> Total cost
3150g  2900g Stats
Ability Power: 65  85Health: 200  0Other stats remain the same

 <h4>Liandry s Torment</h4> Combine Path &amp; Cost
Build Path: Haunting Guise (1100g) + Blasting Wand (900g + 1000gTotal cost: 3000g Stats
Ability Power: 70  70Health: 250  250 Passive
UNIQUE – MADNESS: Being in combat with enemy champions generates one stack every second for the next 4 seconds. Deal 1.2% increased damage for each stack, up to a maximum of 6%  REMOVEDUNIQUE – TORMENT: Ability damage deals 1% of target’s maximum health magic damage over 3 seconds.
Deal 1.2% increased damage for each stack, up to a maximum of 6%  REMOVED

Infinity Orb

Total cost 3150g  2900g Stats Ability Power: 65  85Health: 200  0Other stats remain the same

Liandry s Torment

Combine Path & Cost Build Path: Haunting Guise (1100g) + Blasting Wand (900g + 1000gTotal cost: 3000g Stats Ability Power: 70  70Health: 250  250 Passive UNIQUE – MADNESS: Being in combat with enemy champions generates one stack every second for the next 4 seconds. Deal 1.2% increased damage for each stack, up to a maximum of 6%  REMOVEDUNIQUE – TORMENT: Ability damage deals 1% of target’s maximum health magic damage over 3 seconds.
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Sophie Martin 4 minutes ago
This damage doubles if they are slowed or immobilized.  Dealing ability damage burns enemies, take ...
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Audrey Mueller 5 minutes ago

Morellonomicon

Total cost

3000g  2700g Stats Ability Power: 70  65Health: 300 ...
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This damage doubles if they are slowed or immobilized.  Dealing ability damage burns enemies, take 20 + 1.5% Ability Power + 1.5% of target’s max health bonus magic damage per 1s, for a total of 3 seconds.
This damage doubles if they are slowed or immobilized.  Dealing ability damage burns enemies, take 20 + 1.5% Ability Power + 1.5% of target’s max health bonus magic damage per 1s, for a total of 3 seconds.
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<h4>Morellonomicon</h4>

 <h4>Total cost</h4>
3000g  2700g Stats
Ability Power: 70  65Health: 300  150

 <h4>Prophet s Pendant</h4> Total cost
1250g  1000g Stats
Ability Power: 25  30Health: 25  0Passive: 15 Magic penetration 12 Magic penetration

 <h4>Rabadon s Deathcap</h4> Combine Path &amp; Cost
Needlessly Large Rod (1400g) + Needlessly Large Rod (1400g) + 700g  Needlessly Large Rod (1400g) + Blasting Wand (900g) + 1100gTotal cost: 3500g  3400g Stats
Ability Power: 120  110

 <h3>System Changes</h3>

 <h4>Domination  Conqueror</h4>
Tooltip update: When fully stacked, gain bonus Physical and Magic vamp against champions  When fully stacked, gain bonus Omnivamp (against any valid target). <h4>Minions</h4>
The first minion wave in Baron and Dragon lane gain bonus movement speed

 <h4>Omnivamp</h4>
Gain Health when dealing Physical or Magic damage  Gain Health when dealing Physical, Magic or True damage

 <h4>Passive Gold</h4>
Player with the least gold on the team gains 2 gold per second  Removed

 <h4>Scryer s Bloom</h4>
Spawn Time: 0:25  0:45

 <h4>Smite</h4>
Smite will prioritize epic monsters while casted by a quick swip/flick. <h3>ARAM Changes</h3>
The existing ARAM game flow is unchanged: you can use rerolls only in champion select.The free re-rolls still recharge as they always have and you store up to two ARAM rerolls like always.After you use up all your free rerolls, you’ll be offered the option to purchase extra rerolls with Poro Energy.You cannot use more than 2 rerolls (including free and extra) per game, and you have to use the free ones first.That means: If you entered the lobby with 2 free rerolls, you cannot purchase more for that game.Extra purchases of rerolls are limited to 3 per day.They reset each day.The first reroll you will purchase will cost 50 Poro Energy, the second 100 Poro Energy, and the third 200 Poro Energy.You cannot store-up extra rerolls.Extra rerolls are just the same as free rerolls: rerolled champions are still pickable by allies.

Morellonomicon

Total cost

3000g  2700g Stats Ability Power: 70  65Health: 300  150

Prophet s Pendant

Total cost 1250g  1000g Stats Ability Power: 25  30Health: 25  0Passive: 15 Magic penetration 12 Magic penetration

Rabadon s Deathcap

Combine Path & Cost Needlessly Large Rod (1400g) + Needlessly Large Rod (1400g) + 700g  Needlessly Large Rod (1400g) + Blasting Wand (900g) + 1100gTotal cost: 3500g  3400g Stats Ability Power: 120  110

System Changes

Domination Conqueror

Tooltip update: When fully stacked, gain bonus Physical and Magic vamp against champions  When fully stacked, gain bonus Omnivamp (against any valid target).

Minions

The first minion wave in Baron and Dragon lane gain bonus movement speed

Omnivamp

Gain Health when dealing Physical or Magic damage  Gain Health when dealing Physical, Magic or True damage

Passive Gold

Player with the least gold on the team gains 2 gold per second  Removed

Scryer s Bloom

Spawn Time: 0:25  0:45

Smite

Smite will prioritize epic monsters while casted by a quick swip/flick.

ARAM Changes

The existing ARAM game flow is unchanged: you can use rerolls only in champion select.The free re-rolls still recharge as they always have and you store up to two ARAM rerolls like always.After you use up all your free rerolls, you’ll be offered the option to purchase extra rerolls with Poro Energy.You cannot use more than 2 rerolls (including free and extra) per game, and you have to use the free ones first.That means: If you entered the lobby with 2 free rerolls, you cannot purchase more for that game.Extra purchases of rerolls are limited to 3 per day.They reset each day.The first reroll you will purchase will cost 50 Poro Energy, the second 100 Poro Energy, and the third 200 Poro Energy.You cannot store-up extra rerolls.Extra rerolls are just the same as free rerolls: rerolled champions are still pickable by allies.
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Luna Park 35 minutes ago
In addition to these updates, last patch we launched titles for ARAM seasons and we heard your feedb...
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Ethan Thomas 34 minutes ago
2022-10-23T08:48:00Red Dead Redemption

Where is Madam Nazar today in Red Dead Online 2022

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In addition to these updates, last patch we launched titles for ARAM seasons and we heard your feedback and have made some updates to the title names:
ARAM BrawlerARAM WarriorARAM EliteARAM RoyaltyARAM Legend

 <h3>ARAM Balancing</h3>

 <h4>Hullbreaker</h4>
Updated description: Howling Abyss, Boarding Party: Howling Abyss is a Boarding Party-free zone! Hullbreaker has been adjusted to grant Armor and Magic Resist to replace Boarding PartyArmor: 10Magic Resistance: 10This change will also be active in Duel as it takes place on the Howling Abyss. <h4>Tristana</h4>
Damage received: 0%  5%

 <h4>Samira</h4>
Damage dealt: 0%  5%Damage received: 0%  -10%

 <h4>Sion</h4>
Damage received: 0%  5%

 <h3>URF balance changes</h3>

 <h4>Akali</h4>
Damage dealt: 5%  10%

 <h4>Corki</h4>
Damage dealt: 5%  10%

 <h4>Darius</h4>
Damage dealt: 5%  10%

 <h4>Fiora</h4>
Damage received: -5%  -10%

 <h4>Katarina</h4>
Damage dealt: 5%  10%

 <h4>Kennen</h4>
Damage dealt: 0%  -5%Damage received: 0%  5%

 <h4>Lulu</h4>
Shield granted: 0%  -10%

 <h4>Nami</h4>
Healing done: 0%  -15%

 <h4>Orianna</h4>
Damage dealt: 0%  -5%Damage received: 0%  5%

 <h4>Pantheon</h4>
Damage received: 0%  -10%

 <h4>Pyke</h4>
Damage dealt: 0%  10%Damage received: 0%  –10%

 <h4>Renekton</h4>
Damage dealt: 0%  5%Damage received: 0%  –5%

 <h4>Senna</h4>
Damage dealt: 5%  10%

 <h4>Tristana</h4>
Damage received: 0%  10%

 <h4>Yasuo</h4>
Damage dealt: 5%  10%Damage received: -10%  –15%

 <h4>Yuumi</h4>
Damage dealt: -10%  -15%Damage received: 10%  15%Healing done: 0%  -20%

 <h4>Rift Herald</h4>
First spawn time: 4 minutes  5 minutesRefresh time: 4 minutes  5 minutesAttack Damage: 200  250

 <h4>Smite</h4>
Bonus gold and experience from monsters: 20%  30%

 <h4>Turrets</h4>
Outer Turret plating gold: 200g  180g

 <h3>keep reading</h3>Gaming
 <h3>Daily Wordle answers  Clues for today s Wordle word of the day  October 23 </h3>Titas Khan .
In addition to these updates, last patch we launched titles for ARAM seasons and we heard your feedback and have made some updates to the title names: ARAM BrawlerARAM WarriorARAM EliteARAM RoyaltyARAM Legend

ARAM Balancing

Hullbreaker

Updated description: Howling Abyss, Boarding Party: Howling Abyss is a Boarding Party-free zone! Hullbreaker has been adjusted to grant Armor and Magic Resist to replace Boarding PartyArmor: 10Magic Resistance: 10This change will also be active in Duel as it takes place on the Howling Abyss.

Tristana

Damage received: 0%  5%

Samira

Damage dealt: 0%  5%Damage received: 0%  -10%

Sion

Damage received: 0%  5%

URF balance changes

Akali

Damage dealt: 5%  10%

Corki

Damage dealt: 5%  10%

Darius

Damage dealt: 5%  10%

Fiora

Damage received: -5%  -10%

Katarina

Damage dealt: 5%  10%

Kennen

Damage dealt: 0%  -5%Damage received: 0%  5%

Lulu

Shield granted: 0%  -10%

Nami

Healing done: 0%  -15%

Orianna

Damage dealt: 0%  -5%Damage received: 0%  5%

Pantheon

Damage received: 0%  -10%

Pyke

Damage dealt: 0%  10%Damage received: 0% –10%

Renekton

Damage dealt: 0%  5%Damage received: 0% –5%

Senna

Damage dealt: 5%  10%

Tristana

Damage received: 0%  10%

Yasuo

Damage dealt: 5%  10%Damage received: -10% –15%

Yuumi

Damage dealt: -10%  -15%Damage received: 10%  15%Healing done: 0%  -20%

Rift Herald

First spawn time: 4 minutes  5 minutesRefresh time: 4 minutes  5 minutesAttack Damage: 200  250

Smite

Bonus gold and experience from monsters: 20%  30%

Turrets

Outer Turret plating gold: 200g  180g

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