igforum.bio / ubisoft-explains-what-assassin-s-creed-infinity-actually-is - 233115
H
%Begin Ubisoft explains what Assassin's Creed Infinity actually is  Eurogamer.net If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Ubisoft explains what Assassin's Creed Infinity actually is
 A platform for "premium flagship" single-player, standalone multiplayer, and home of the series' modern day story.
%Begin Ubisoft explains what Assassin's Creed Infinity actually is Eurogamer.net If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Ubisoft explains what Assassin's Creed Infinity actually is A platform for "premium flagship" single-player, standalone multiplayer, and home of the series' modern day story.
thumb_up Like (11)
comment Reply (0)
share Share
visibility 870 views
thumb_up 11 likes
L
News by Tom Phillips Deputy Editor Published on 10 Sep 2022 63 comments Speaking to Eurogamer this week at Ubisoft's headquarters in Paris, Assassin's Creed boss Marc-Alexis Coté has exenstively detailed what the franchise's mysterious new Infinity platform will look like, and offer fans. Infinity appears to be the brainchild of Coté, whose new role as head of Ubisoft's biggest franchise sees him looking to revamp the series into a series of blockbuster single-player games, a standalone multiplayer portion and smaller free experiences for fans - all of which will be accessible from Infinity.
News by Tom Phillips Deputy Editor Published on 10 Sep 2022 63 comments Speaking to Eurogamer this week at Ubisoft's headquarters in Paris, Assassin's Creed boss Marc-Alexis Coté has exenstively detailed what the franchise's mysterious new Infinity platform will look like, and offer fans. Infinity appears to be the brainchild of Coté, whose new role as head of Ubisoft's biggest franchise sees him looking to revamp the series into a series of blockbuster single-player games, a standalone multiplayer portion and smaller free experiences for fans - all of which will be accessible from Infinity.
thumb_up Like (10)
comment Reply (2)
thumb_up 10 likes
comment 2 replies
S
Sebastian Silva 2 minutes ago
The platform will also serve as the new, dedicated home to Assassin's Creed's modern day s...
L
Lucas Martinez 1 minutes ago
"This is a momentous change for the franchise," Coté acknowledged. "We wil...
R
The platform will also serve as the new, dedicated home to Assassin's Creed's modern day story, which will progress separately to upcoming games Codename Red, set in feudal Japan, and Codename Hexe, which looks to be set in 16th century Europe. Watch on YouTube There's a documentary on Assassin's Creed's 15th anniversary which features some familiar faces.
The platform will also serve as the new, dedicated home to Assassin's Creed's modern day story, which will progress separately to upcoming games Codename Red, set in feudal Japan, and Codename Hexe, which looks to be set in 16th century Europe. Watch on YouTube There's a documentary on Assassin's Creed's 15th anniversary which features some familiar faces.
thumb_up Like (15)
comment Reply (1)
thumb_up 15 likes
comment 1 replies
A
Aria Nguyen 6 minutes ago
"This is a momentous change for the franchise," Coté acknowledged. "We wil...
B
"This is a momentous change for the franchise," Coté acknowledged. "We will be better caretakers of our meta story, and this hub will help us accomplish that promise." Throughout tonight's pre-recorded Assassin's Creed reveal event, broadcast as part of Ubisoft Forward, the publisher described Infinity as both a "hub" and a "platform". "Infinity is not a game, per se," Coté said.
"This is a momentous change for the franchise," Coté acknowledged. "We will be better caretakers of our meta story, and this hub will help us accomplish that promise." Throughout tonight's pre-recorded Assassin's Creed reveal event, broadcast as part of Ubisoft Forward, the publisher described Infinity as both a "hub" and a "platform". "Infinity is not a game, per se," Coté said.
thumb_up Like (44)
comment Reply (1)
thumb_up 44 likes
comment 1 replies
D
David Cohen 4 minutes ago
"It's going to be the single entry point for our fans into the Assassin's Creed franc...
L
"It's going to be the single entry point for our fans into the Assassin's Creed franchise into the future." On-screen visuals used to introduce Projects Red and Hexe appeared to use Abstergo's own Animus software - and indeed, Infinity was described as being equivalent to having your own Animus device: the series' time-travelling sunbed that previously let protagonists peek into the past. Speaking to me in Paris, Coté provided far more detail - including word that the series' modern day story would become playable over time, that more crossover stories were likely, that fans should expect more female protagonists to lead Assassin's Creed projects, and a discussion on why Infinity's changed were needed to address the different desires of fans who enjoy the series' historical settings, but may not care for its modern day narrative. First off, some basics.
"It's going to be the single entry point for our fans into the Assassin's Creed franchise into the future." On-screen visuals used to introduce Projects Red and Hexe appeared to use Abstergo's own Animus software - and indeed, Infinity was described as being equivalent to having your own Animus device: the series' time-travelling sunbed that previously let protagonists peek into the past. Speaking to me in Paris, Coté provided far more detail - including word that the series' modern day story would become playable over time, that more crossover stories were likely, that fans should expect more female protagonists to lead Assassin's Creed projects, and a discussion on why Infinity's changed were needed to address the different desires of fans who enjoy the series' historical settings, but may not care for its modern day narrative. First off, some basics.
thumb_up Like (30)
comment Reply (2)
thumb_up 30 likes
comment 2 replies
M
Mia Anderson 2 minutes ago
Even though they're part of Infinity, will I still be able to buy Codename Red and Hexe separat...
E
Elijah Patel 12 minutes ago
Coté: So, to the extent that discs will still exist when we launch the game, whatever tha...
A
Even though they're part of Infinity, will I still be able to buy Codename Red and Hexe separately? Will they be on a disc in a box in a shop? When I load them up, what do I see?
Even though they're part of Infinity, will I still be able to buy Codename Red and Hexe separately? Will they be on a disc in a box in a shop? When I load them up, what do I see?
thumb_up Like (33)
comment Reply (3)
thumb_up 33 likes
comment 3 replies
L
Lucas Martinez 24 minutes ago
Coté: So, to the extent that discs will still exist when we launch the game, whatever tha...
A
Amelia Singh 11 minutes ago
So it will improve the discoverability and accessibility of everything that we do on the franchise, ...
J
Coté: So, to the extent that discs will still exist when we launch the game, whatever that may be... the idea is for Red, for Hexe, to be available as box products, but the thing is, if you install them, the first thing you're going to see is the Infinity hub, and that will launch Red or Hexe. At the same time, if you're playing Red and Hexe comes out, then you'll see it available as a new DNA memory that's available for you and you can directly purchase it from the Infinity hub.
Coté: So, to the extent that discs will still exist when we launch the game, whatever that may be... the idea is for Red, for Hexe, to be available as box products, but the thing is, if you install them, the first thing you're going to see is the Infinity hub, and that will launch Red or Hexe. At the same time, if you're playing Red and Hexe comes out, then you'll see it available as a new DNA memory that's available for you and you can directly purchase it from the Infinity hub.
thumb_up Like (39)
comment Reply (0)
thumb_up 39 likes
C
So it will improve the discoverability and accessibility of everything that we do on the franchise, combined with what I hope to be free offerings as well, allowing us to dig into other memories, a bit like we've done with the Crossover Stories for example, and make them available to a wider range of people. You mentioned Infinity as being a place for more diverse Assassin's Creed games - can you expand on that? Coté: I want our other studios that have contributed wonderful ideas to the franchise - like, I keep using Ubisoft Sofia as an example.
So it will improve the discoverability and accessibility of everything that we do on the franchise, combined with what I hope to be free offerings as well, allowing us to dig into other memories, a bit like we've done with the Crossover Stories for example, and make them available to a wider range of people. You mentioned Infinity as being a place for more diverse Assassin's Creed games - can you expand on that? Coté: I want our other studios that have contributed wonderful ideas to the franchise - like, I keep using Ubisoft Sofia as an example.
thumb_up Like (40)
comment Reply (2)
thumb_up 40 likes
comment 2 replies
H
Hannah Kim 15 minutes ago
They built Assassin's Creed Rogue, something incredible with [Valhalla expansion] Dawn of of Ra...
L
Liam Wilson 8 minutes ago
Because when we build 150 hour long product, there's so much that rests on it commercially, tha...
C
They built Assassin's Creed Rogue, something incredible with [Valhalla expansion] Dawn of of Ragnarok, and many other gems like their DLC for Origins Curse of the Pharaoh which was was brilliant as well. So, can a studio like Sofia impress our community with a project that's not necessarily a 150-hour long product?
They built Assassin's Creed Rogue, something incredible with [Valhalla expansion] Dawn of of Ragnarok, and many other gems like their DLC for Origins Curse of the Pharaoh which was was brilliant as well. So, can a studio like Sofia impress our community with a project that's not necessarily a 150-hour long product?
thumb_up Like (23)
comment Reply (1)
thumb_up 23 likes
comment 1 replies
I
Isaac Schmidt 21 minutes ago
Because when we build 150 hour long product, there's so much that rests on it commercially, tha...
A
Because when we build 150 hour long product, there's so much that rests on it commercially, that the stakes become so high. Having Infinity will allow for more diversity in both the periods that we choose to feature and the gameplay that those games have. What will the modern day narrative look like in Infinity?
Because when we build 150 hour long product, there's so much that rests on it commercially, that the stakes become so high. Having Infinity will allow for more diversity in both the periods that we choose to feature and the gameplay that those games have. What will the modern day narrative look like in Infinity?
thumb_up Like (5)
comment Reply (0)
thumb_up 5 likes
O
How will I experience that? Coté: It's like you're the present day protagonist.
How will I experience that? Coté: It's like you're the present day protagonist.
thumb_up Like (37)
comment Reply (3)
thumb_up 37 likes
comment 3 replies
A
Aria Nguyen 18 minutes ago
You are exploring memories of the past for purposes that will become clearer when we reveal the stor...
E
Ethan Thomas 32 minutes ago
And you'll have to see exactly how we do that. But will there still be a playable portion? Cot&...
A
You are exploring memories of the past for purposes that will become clearer when we reveal the story. But the abstraction that we're using is not that of Desmond or that of Layla, but that of yourself.
You are exploring memories of the past for purposes that will become clearer when we reveal the story. But the abstraction that we're using is not that of Desmond or that of Layla, but that of yourself.
thumb_up Like (13)
comment Reply (3)
thumb_up 13 likes
comment 3 replies
N
Noah Davis 42 minutes ago
And you'll have to see exactly how we do that. But will there still be a playable portion? Cot&...
S
Sophia Chen 10 minutes ago
So it's it's meant to grow with our games. As this meta story evolves, with time it will o...
L
And you'll have to see exactly how we do that. But will there still be a playable portion? Coté: The Infinity hub will evolve with time.
And you'll have to see exactly how we do that. But will there still be a playable portion? Coté: The Infinity hub will evolve with time.
thumb_up Like (15)
comment Reply (1)
thumb_up 15 likes
comment 1 replies
J
James Smith 3 minutes ago
So it's it's meant to grow with our games. As this meta story evolves, with time it will o...
E
So it's it's meant to grow with our games. As this meta story evolves, with time it will offer new opportunities for for gameplay and features right from the top level. So to confirm, those oppurtunities, in time, will include playable portions?
So it's it's meant to grow with our games. As this meta story evolves, with time it will offer new opportunities for for gameplay and features right from the top level. So to confirm, those oppurtunities, in time, will include playable portions?
thumb_up Like (21)
comment Reply (2)
thumb_up 21 likes
comment 2 replies
A
Andrew Wilson 3 minutes ago
Coté: With time. We could go into the definition of what is playable, but I expect it to ...
E
Elijah Patel 1 minutes ago
Is there any chance Infinity launches as something I can download and poke around with before Codena...
B
Coté: With time. We could go into the definition of what is playable, but I expect it to offer more opportunities for gameplay as it grows.
Coté: With time. We could go into the definition of what is playable, but I expect it to offer more opportunities for gameplay as it grows.
thumb_up Like (11)
comment Reply (1)
thumb_up 11 likes
comment 1 replies
S
Sophie Martin 23 minutes ago
Is there any chance Infinity launches as something I can download and poke around with before Codena...
E
Is there any chance Infinity launches as something I can download and poke around with before Codename Red? Coté: That is not the plan right now.
Is there any chance Infinity launches as something I can download and poke around with before Codename Red? Coté: That is not the plan right now.
thumb_up Like (45)
comment Reply (2)
thumb_up 45 likes
comment 2 replies
D
Daniel Kumar 25 minutes ago
It's for it to be available at the same time as Red. Marc-Alexis Coté. I loved the V...
E
Ethan Thomas 33 minutes ago
Is Infinity a place we can see more of those? Coté: Yes....
E
It's for it to be available at the same time as Red. Marc-Alexis Coté. I loved the Valhalla and Odyssey Crossover Stories.
It's for it to be available at the same time as Red. Marc-Alexis Coté. I loved the Valhalla and Odyssey Crossover Stories.
thumb_up Like (22)
comment Reply (0)
thumb_up 22 likes
C
Is Infinity a place we can see more of those? Coté: Yes.
Is Infinity a place we can see more of those? Coté: Yes.
thumb_up Like (48)
comment Reply (3)
thumb_up 48 likes
comment 3 replies
J
Julia Zhang 9 minutes ago
This is something that I want us to do more of to crossover between our different between our differ...
W
William Brown 8 minutes ago
And I think this is a very valuable lesson for us, because we provided our fans with a free product ...
S
This is something that I want us to do more of to crossover between our different between our different games. I love the discussion it generated among our fan base. It was fun to see people so engaged with the character of Kassandra, imagining where and when she could show up.
This is something that I want us to do more of to crossover between our different between our different games. I love the discussion it generated among our fan base. It was fun to see people so engaged with the character of Kassandra, imagining where and when she could show up.
thumb_up Like (18)
comment Reply (2)
thumb_up 18 likes
comment 2 replies
S
Sofia Garcia 52 minutes ago
And I think this is a very valuable lesson for us, because we provided our fans with a free product ...
J
Julia Zhang 70 minutes ago
And these Crossover Stories that we provided for free brought people back into Odyssey, interested a...
W
And I think this is a very valuable lesson for us, because we provided our fans with a free product and a lot of people had not cared [about Valhalla before]. Despite Valhalla being a tremendous success, we still had a lot of people who did not go from Odyssey to Valhalla.
And I think this is a very valuable lesson for us, because we provided our fans with a free product and a lot of people had not cared [about Valhalla before]. Despite Valhalla being a tremendous success, we still had a lot of people who did not go from Odyssey to Valhalla.
thumb_up Like (15)
comment Reply (3)
thumb_up 15 likes
comment 3 replies
C
Christopher Lee 42 minutes ago
And these Crossover Stories that we provided for free brought people back into Odyssey, interested a...
C
Chloe Santos 21 minutes ago
I think we have such an engaged community that we should provide them with more free products and fr...
C
And these Crossover Stories that we provided for free brought people back into Odyssey, interested a lot of people to go in, and then 'okay, let's go see what happens in Valhalla'. So despite it being free, it was a very good success for us both in terms of the critical reception and commercial performance afterwards.
And these Crossover Stories that we provided for free brought people back into Odyssey, interested a lot of people to go in, and then 'okay, let's go see what happens in Valhalla'. So despite it being free, it was a very good success for us both in terms of the critical reception and commercial performance afterwards.
thumb_up Like (29)
comment Reply (3)
thumb_up 29 likes
comment 3 replies
I
Isaac Schmidt 14 minutes ago
I think we have such an engaged community that we should provide them with more free products and fr...
I
Isaac Schmidt 4 minutes ago
Will Infinity be a better place to hope for this? Coté: It is....
E
I think we have such an engaged community that we should provide them with more free products and free experiences and Infinity is a perfect vessel for us to be able to do that. It feels like a Crossover Story for Origins seems like it may be held back by technical limitations - though if you have one in the works feel free to stop me and announce it right now.
I think we have such an engaged community that we should provide them with more free products and free experiences and Infinity is a perfect vessel for us to be able to do that. It feels like a Crossover Story for Origins seems like it may be held back by technical limitations - though if you have one in the works feel free to stop me and announce it right now.
thumb_up Like (1)
comment Reply (3)
thumb_up 1 likes
comment 3 replies
A
Aria Nguyen 105 minutes ago
Will Infinity be a better place to hope for this? Coté: It is....
H
Harper Kim 19 minutes ago
You're absolutely right. Doing a crossover with with Origins, or [other] past games is very, ve...
H
Will Infinity be a better place to hope for this? Coté: It is.
Will Infinity be a better place to hope for this? Coté: It is.
thumb_up Like (43)
comment Reply (3)
thumb_up 43 likes
comment 3 replies
C
Chloe Santos 11 minutes ago
You're absolutely right. Doing a crossover with with Origins, or [other] past games is very, ve...
A
Aria Nguyen 9 minutes ago
Because we have to resurrect our pipelines. We have an archiving process, like when we're done ...
C
You're absolutely right. Doing a crossover with with Origins, or [other] past games is very, very, very complex.
You're absolutely right. Doing a crossover with with Origins, or [other] past games is very, very, very complex.
thumb_up Like (24)
comment Reply (2)
thumb_up 24 likes
comment 2 replies
J
Joseph Kim 47 minutes ago
Because we have to resurrect our pipelines. We have an archiving process, like when we're done ...
L
Lucas Martinez 10 minutes ago
We put tape around the machines that were used to build the game, and then we put them in storage an...
S
Because we have to resurrect our pipelines. We have an archiving process, like when we're done - finally done - we do a 'closing kit'.
Because we have to resurrect our pipelines. We have an archiving process, like when we're done - finally done - we do a 'closing kit'.
thumb_up Like (1)
comment Reply (2)
thumb_up 1 likes
comment 2 replies
J
Jack Thompson 1 minutes ago
We put tape around the machines that were used to build the game, and then we put them in storage an...
E
Evelyn Zhang 20 minutes ago
And all this was still running. We had not done the 'closing kit', and it came about from ...
A
We put tape around the machines that were used to build the game, and then we put them in storage and hope to never have to take them out again. The reason - it's almost happenstance - that we could do a crossover for Odyssey was we had never done the tape wrapping process because of the pandemic.
We put tape around the machines that were used to build the game, and then we put them in storage and hope to never have to take them out again. The reason - it's almost happenstance - that we could do a crossover for Odyssey was we had never done the tape wrapping process because of the pandemic.
thumb_up Like (13)
comment Reply (3)
thumb_up 13 likes
comment 3 replies
Z
Zoe Mueller 35 minutes ago
And all this was still running. We had not done the 'closing kit', and it came about from ...
E
Emma Wilson 40 minutes ago
Yves is very involved in everything that we do, which you wouldn't imagine that for 22,000 peop...
L
And all this was still running. We had not done the 'closing kit', and it came about from a discussion with Yves at one point. He said, 'Mac, are you really done with Odyssey?' And I was like, 'Yeah, we're done.' And then I hung up on him and was like, 'Well...' And then I called him back, like, 'Well, you just gave me an idea...' And that's the way the project started.
And all this was still running. We had not done the 'closing kit', and it came about from a discussion with Yves at one point. He said, 'Mac, are you really done with Odyssey?' And I was like, 'Yeah, we're done.' And then I hung up on him and was like, 'Well...' And then I called him back, like, 'Well, you just gave me an idea...' And that's the way the project started.
thumb_up Like (32)
comment Reply (2)
thumb_up 32 likes
comment 2 replies
M
Mason Rodriguez 46 minutes ago
Yves is very involved in everything that we do, which you wouldn't imagine that for 22,000 peop...
S
Sophia Chen 16 minutes ago
What can Kassandra fans such as myself hope for? Coté: I can't speak to our future p...
L
Yves is very involved in everything that we do, which you wouldn't imagine that for 22,000 people company. I love the idea of seeing Kassandra pop up again, since she can reappear almost anywhere.
Yves is very involved in everything that we do, which you wouldn't imagine that for 22,000 people company. I love the idea of seeing Kassandra pop up again, since she can reappear almost anywhere.
thumb_up Like (25)
comment Reply (2)
thumb_up 25 likes
comment 2 replies
A
Alexander Wang 11 minutes ago
What can Kassandra fans such as myself hope for? Coté: I can't speak to our future p...
A
Alexander Wang 16 minutes ago
And I'd love to see her come back. Well, speaking of female Assassins, there are already theori...
K
What can Kassandra fans such as myself hope for? Coté: I can't speak to our future plans for Kassandra other than to tell you she's certainly one of my favourite characters in the franchise.
What can Kassandra fans such as myself hope for? Coté: I can't speak to our future plans for Kassandra other than to tell you she's certainly one of my favourite characters in the franchise.
thumb_up Like (11)
comment Reply (1)
thumb_up 11 likes
comment 1 replies
A
Alexander Wang 19 minutes ago
And I'd love to see her come back. Well, speaking of female Assassins, there are already theori...
M
And I'd love to see her come back. Well, speaking of female Assassins, there are already theories that the character we saw as part of the Codename Red teaser was female.
And I'd love to see her come back. Well, speaking of female Assassins, there are already theories that the character we saw as part of the Codename Red teaser was female.
thumb_up Like (42)
comment Reply (0)
thumb_up 42 likes
V
Can you confirm? And now is as good a point as any to raise the question of when we will see a female Assassin leading a major game project and it not just being an option? Coté: I'll answer your questions in two parts.
Can you confirm? And now is as good a point as any to raise the question of when we will see a female Assassin leading a major game project and it not just being an option? Coté: I'll answer your questions in two parts.
thumb_up Like (21)
comment Reply (2)
thumb_up 21 likes
comment 2 replies
L
Lily Watson 7 minutes ago
For the first part, I'm going to defer to your upcoming discussions in a couple of months with ...
S
Sophia Chen 74 minutes ago
Yes, in the future, people can expect to see a female protagonist lead an Assassin's Creed game...
B
For the first part, I'm going to defer to your upcoming discussions in a couple of months with the Red team, where you'll be able to ask them a question and they'll be able to answer it because I want them to be able to speak! It's the sad part of my job is I can't talk specifically about [a particular project]. But your second question goes more to something that I can and am willing to answer.
For the first part, I'm going to defer to your upcoming discussions in a couple of months with the Red team, where you'll be able to ask them a question and they'll be able to answer it because I want them to be able to speak! It's the sad part of my job is I can't talk specifically about [a particular project]. But your second question goes more to something that I can and am willing to answer.
thumb_up Like (20)
comment Reply (3)
thumb_up 20 likes
comment 3 replies
D
Dylan Patel 86 minutes ago
Yes, in the future, people can expect to see a female protagonist lead an Assassin's Creed game...
E
Evelyn Zhang 110 minutes ago
Is there any potential for Infinity to encompass other past games in some way? Coté: Ther...
J
Yes, in the future, people can expect to see a female protagonist lead an Assassin's Creed game. Whether that's Red, whether that's Hexe, whether that's Invictus - well, that is a multiplayer game - but whether it's another one of our experiences. I'll let our teams answer to that in the future.
Yes, in the future, people can expect to see a female protagonist lead an Assassin's Creed game. Whether that's Red, whether that's Hexe, whether that's Invictus - well, that is a multiplayer game - but whether it's another one of our experiences. I'll let our teams answer to that in the future.
thumb_up Like (0)
comment Reply (3)
thumb_up 0 likes
comment 3 replies
J
Joseph Kim 90 minutes ago
Is there any potential for Infinity to encompass other past games in some way? Coté: Ther...
I
Isaac Schmidt 41 minutes ago
Moving the series' modern day story to Infinity is a big shift for the series. You've spok...
A
Is there any potential for Infinity to encompass other past games in some way? Coté: There is the possibility for us to integrate our past games into Infinity as the abstraction, the idea is that you're exploring memories. How we're going to do that will be revealed at a later time.
Is there any potential for Infinity to encompass other past games in some way? Coté: There is the possibility for us to integrate our past games into Infinity as the abstraction, the idea is that you're exploring memories. How we're going to do that will be revealed at a later time.
thumb_up Like (32)
comment Reply (1)
thumb_up 32 likes
comment 1 replies
D
Dylan Patel 26 minutes ago
Moving the series' modern day story to Infinity is a big shift for the series. You've spok...
S
Moving the series' modern day story to Infinity is a big shift for the series. You've spoken about Infinity being a place where it can be curated better, instead of being the work of various developers over the years, where storylines have been left to graphic novels to conlcude. Why was find a better home for it important - and why is the franchise's modern day framework important at all?
Moving the series' modern day story to Infinity is a big shift for the series. You've spoken about Infinity being a place where it can be curated better, instead of being the work of various developers over the years, where storylines have been left to graphic novels to conlcude. Why was find a better home for it important - and why is the franchise's modern day framework important at all?
thumb_up Like (45)
comment Reply (1)
thumb_up 45 likes
comment 1 replies
M
Madison Singh 34 minutes ago
Coté: I think we were challenged in the past on this aspect, and I'll give you my ve...
J
Coté: I think we were challenged in the past on this aspect, and I'll give you my very blunt analysis of the subject. For people who love the meta story, we've never been able to give them enough. They would love an entire game based on the meta story, with gameplay, and full immersion.
Coté: I think we were challenged in the past on this aspect, and I'll give you my very blunt analysis of the subject. For people who love the meta story, we've never been able to give them enough. They would love an entire game based on the meta story, with gameplay, and full immersion.
thumb_up Like (25)
comment Reply (0)
thumb_up 25 likes
L
On the other side, and I think this represents a sizable part of our audience, a lot of people do not care about the meta story, and would love to jump straight back in time. We're in a situation where no one's happy with it, in the sense that people who love it never get enough and the people who don't like it will always have too much.
On the other side, and I think this represents a sizable part of our audience, a lot of people do not care about the meta story, and would love to jump straight back in time. We're in a situation where no one's happy with it, in the sense that people who love it never get enough and the people who don't like it will always have too much.
thumb_up Like (21)
comment Reply (1)
thumb_up 21 likes
comment 1 replies
A
Amelia Singh 172 minutes ago
So that's where we're trying to change the paradigm with Infinity. So when I say it's...
A
So that's where we're trying to change the paradigm with Infinity. So when I say it's synchronous and concurrent, it means I want this story to live independently of the big cycles of the game. So you can expect the hub, the stories that we tell, to be updated independently of the games.
So that's where we're trying to change the paradigm with Infinity. So when I say it's synchronous and concurrent, it means I want this story to live independently of the big cycles of the game. So you can expect the hub, the stories that we tell, to be updated independently of the games.
thumb_up Like (50)
comment Reply (1)
thumb_up 50 likes
comment 1 replies
B
Brandon Kumar 63 minutes ago
On the other side, it shows a lot of players that don't want to be involved in this [a way] to ...
I
On the other side, it shows a lot of players that don't want to be involved in this [a way] to jump straight into our past experiences. All they see is the DNA Explorer and, boom, they jump straight back.
On the other side, it shows a lot of players that don't want to be involved in this [a way] to jump straight into our past experiences. All they see is the DNA Explorer and, boom, they jump straight back.
thumb_up Like (6)
comment Reply (3)
thumb_up 6 likes
comment 3 replies
S
Sofia Garcia 141 minutes ago
I want to keep the DNA explorer abstraction or the Animus because I think for whoever plays Assassin...
Z
Zoe Mueller 164 minutes ago
And I'm sorry, I'm giving you a very long-winded answer, but I think our meta story has al...
S
I want to keep the DNA explorer abstraction or the Animus because I think for whoever plays Assassin's Creed, it's important that they understand that you return to the past not to change it, but to learn something about it. And I think it's important to keep that abstraction.
I want to keep the DNA explorer abstraction or the Animus because I think for whoever plays Assassin's Creed, it's important that they understand that you return to the past not to change it, but to learn something about it. And I think it's important to keep that abstraction.
thumb_up Like (12)
comment Reply (0)
thumb_up 12 likes
J
And I'm sorry, I'm giving you a very long-winded answer, but I think our meta story has also been an obstacle to people entering the franchise. When you talk about Assassin's Creed, it's like, 'oh, it's complicated'. 'Coming to Valhalla, I'm interested by the Vikings but the whose this girl Layla?
And I'm sorry, I'm giving you a very long-winded answer, but I think our meta story has also been an obstacle to people entering the franchise. When you talk about Assassin's Creed, it's like, 'oh, it's complicated'. 'Coming to Valhalla, I'm interested by the Vikings but the whose this girl Layla?
thumb_up Like (42)
comment Reply (0)
thumb_up 42 likes
D
It's the third act of her story?' And it can stop you from enjoying those games. So by changing our paradigm, I feel the people who want to focus on 'like, oh cool, there's a Viking experience, I want to play', they can. But again, [we will] serve better the people who love the Abstergo, the Assassins, how this plays out and give them more content.
It's the third act of her story?' And it can stop you from enjoying those games. So by changing our paradigm, I feel the people who want to focus on 'like, oh cool, there's a Viking experience, I want to play', they can. But again, [we will] serve better the people who love the Abstergo, the Assassins, how this plays out and give them more content.
thumb_up Like (37)
comment Reply (2)
thumb_up 37 likes
comment 2 replies
V
Victoria Lopez 3 minutes ago
The announcemment of Infinity and the roadmap of what is coming - while still vague - is very differ...
D
Dylan Patel 40 minutes ago
What has sparked this change? Coté: The industry is changing, and we're trying to ch...
N
The announcemment of Infinity and the roadmap of what is coming - while still vague - is very different to the kinds of closely-guarded reveals of the past. Were leaks inevitable?
The announcemment of Infinity and the roadmap of what is coming - while still vague - is very different to the kinds of closely-guarded reveals of the past. Were leaks inevitable?
thumb_up Like (36)
comment Reply (2)
thumb_up 36 likes
comment 2 replies
O
Oliver Taylor 32 minutes ago
What has sparked this change? Coté: The industry is changing, and we're trying to ch...
W
William Brown 23 minutes ago
And I think that by announcing earlier, we can have a conversation. It's a conversation I want ...
A
What has sparked this change? Coté: The industry is changing, and we're trying to change with it.
What has sparked this change? Coté: The industry is changing, and we're trying to change with it.
thumb_up Like (14)
comment Reply (0)
thumb_up 14 likes
E
And I think that by announcing earlier, we can have a conversation. It's a conversation I want us to have and I want our teams to have with the fanbase - with the people who care about Assassin's Creed so they can help shape our products to their expectations.
And I think that by announcing earlier, we can have a conversation. It's a conversation I want us to have and I want our teams to have with the fanbase - with the people who care about Assassin's Creed so they can help shape our products to their expectations.
thumb_up Like (50)
comment Reply (2)
thumb_up 50 likes
comment 2 replies
M
Mia Anderson 25 minutes ago
You've been covering the industry for long enough to know when we announce a project, we'r...
A
Andrew Wilson 84 minutes ago
It becomes so important - this moment when we reveal the game - and there's so much that goes i...
H
You've been covering the industry for long enough to know when we announce a project, we're pretty much done with it - at least in a way that there's not much place for feedback. I want us to have a bigger conversation.
You've been covering the industry for long enough to know when we announce a project, we're pretty much done with it - at least in a way that there's not much place for feedback. I want us to have a bigger conversation.
thumb_up Like (43)
comment Reply (2)
thumb_up 43 likes
comment 2 replies
E
Ella Rodriguez 37 minutes ago
It becomes so important - this moment when we reveal the game - and there's so much that goes i...
E
Emma Wilson 36 minutes ago
We're a big company, there's a lot of moving parts. And all this secrecy is toxic, I would...
I
It becomes so important - this moment when we reveal the game - and there's so much that goes into it. And it always ends up leaking, whether it's a keychain, or... there's always something that happens.
It becomes so important - this moment when we reveal the game - and there's so much that goes into it. And it always ends up leaking, whether it's a keychain, or... there's always something that happens.
thumb_up Like (0)
comment Reply (1)
thumb_up 0 likes
comment 1 replies
C
Chloe Santos 83 minutes ago
We're a big company, there's a lot of moving parts. And all this secrecy is toxic, I would...
S
We're a big company, there's a lot of moving parts. And all this secrecy is toxic, I would say. Internally, it's preventing us from from sharing openly.
We're a big company, there's a lot of moving parts. And all this secrecy is toxic, I would say. Internally, it's preventing us from from sharing openly.
thumb_up Like (10)
comment Reply (2)
thumb_up 10 likes
comment 2 replies
E
Emma Wilson 127 minutes ago
I want our teams to collaborate internally, to go away from competition towards collaboration. That ...
C
Charlotte Lee 129 minutes ago
I can't wait to see what the feedback is about this new approach. It's something that'...
K
I want our teams to collaborate internally, to go away from competition towards collaboration. That means that everything that we do internally, I need to make everything available to almost everybody in the company, so that everybody can contribute. Making stuff more available internally [causes] the risks of leaking to go up and up with the amount of people that know, [but] having it out there, having the courage to have this discussion, it challenges us [in a good way].
I want our teams to collaborate internally, to go away from competition towards collaboration. That means that everything that we do internally, I need to make everything available to almost everybody in the company, so that everybody can contribute. Making stuff more available internally [causes] the risks of leaking to go up and up with the amount of people that know, [but] having it out there, having the courage to have this discussion, it challenges us [in a good way].
thumb_up Like (20)
comment Reply (3)
thumb_up 20 likes
comment 3 replies
K
Kevin Wang 198 minutes ago
I can't wait to see what the feedback is about this new approach. It's something that'...
S
Scarlett Brown 204 minutes ago
Clearly, that's something we've not done in the past. I can't wait to see what people...
R
I can't wait to see what the feedback is about this new approach. It's something that's new for Ubisoft.
I can't wait to see what the feedback is about this new approach. It's something that's new for Ubisoft.
thumb_up Like (31)
comment Reply (2)
thumb_up 31 likes
comment 2 replies
M
Mason Rodriguez 212 minutes ago
Clearly, that's something we've not done in the past. I can't wait to see what people...
D
David Cohen 130 minutes ago
Tonight's briefing was frustratingly opaque when it came to solid release dates, with only a va...
G
Clearly, that's something we've not done in the past. I can't wait to see what people think of it and see where it takes us. So, when will we see Infinity launch?
Clearly, that's something we've not done in the past. I can't wait to see what people think of it and see where it takes us. So, when will we see Infinity launch?
thumb_up Like (40)
comment Reply (3)
thumb_up 40 likes
comment 3 replies
K
Kevin Wang 69 minutes ago
Tonight's briefing was frustratingly opaque when it came to solid release dates, with only a va...
E
Ethan Thomas 193 minutes ago
"In the coming years," presenter Danny "Shaun Hastings" Wallace concluded, "...
C
Tonight's briefing was frustratingly opaque when it came to solid release dates, with only a vague "2023" window for next year's Baghdad-set game Assassin's Creed Mirage. Projects Red and then Hexe - and by extension Infinity - all seem further off.
Tonight's briefing was frustratingly opaque when it came to solid release dates, with only a vague "2023" window for next year's Baghdad-set game Assassin's Creed Mirage. Projects Red and then Hexe - and by extension Infinity - all seem further off.
thumb_up Like (48)
comment Reply (2)
thumb_up 48 likes
comment 2 replies
H
Hannah Kim 129 minutes ago
"In the coming years," presenter Danny "Shaun Hastings" Wallace concluded, "...
K
Kevin Wang 81 minutes ago
Before all of that, there's still next year's Assassin's Creed Mirage to look forward...
L
"In the coming years," presenter Danny "Shaun Hastings" Wallace concluded, "we'll see the launch of the new platform Assassin's Creed Infinity, connecting players to the games in a whole new way." Tonight's announcements were dominated by teases for two blockbuster Assassin's Creed projects now in development. Codename Red will be set in feudal Japan, while Codename Hexe looks to be inspired by European witchcraft. Ubisoft also saw fit to confirm a couple of mobile game projects today, including one set in China.
"In the coming years," presenter Danny "Shaun Hastings" Wallace concluded, "we'll see the launch of the new platform Assassin's Creed Infinity, connecting players to the games in a whole new way." Tonight's announcements were dominated by teases for two blockbuster Assassin's Creed projects now in development. Codename Red will be set in feudal Japan, while Codename Hexe looks to be inspired by European witchcraft. Ubisoft also saw fit to confirm a couple of mobile game projects today, including one set in China.
thumb_up Like (16)
comment Reply (0)
thumb_up 16 likes
A
Before all of that, there's still next year's Assassin's Creed Mirage to look forward to, which we have loads more detail on here. Eurogamer met with Ubisoft at its Paris office this week, for which Ubisoft covered travel and accommodation.
Before all of that, there's still next year's Assassin's Creed Mirage to look forward to, which we have loads more detail on here. Eurogamer met with Ubisoft at its Paris office this week, for which Ubisoft covered travel and accommodation.
thumb_up Like (40)
comment Reply (0)
thumb_up 40 likes
S
Become a Eurogamer subscriber and get your first month for £1 Get your first month for £1 (normally £3.99) when you buy a Standard Eurogamer subscription. Enjoy ad-free browsing, merch discounts, our monthly letter from the editor, and show your support with a supporter-exclusive comment flair! Support us View supporter archive 
 More News Atari will hold RollerCoaster Tycoon rights for another decade Ups and downs.
Become a Eurogamer subscriber and get your first month for £1 Get your first month for £1 (normally £3.99) when you buy a Standard Eurogamer subscription. Enjoy ad-free browsing, merch discounts, our monthly letter from the editor, and show your support with a supporter-exclusive comment flair! Support us View supporter archive More News Atari will hold RollerCoaster Tycoon rights for another decade Ups and downs.
thumb_up Like (31)
comment Reply (0)
thumb_up 31 likes
R
7 Lady Dimitrescu will be a tad smaller in Resident Evil Village's Mercenaries DLC Level the playing field. 1 Overwatch 2 suffers another DDoS attack and character roster bugs Mei Mei. 7 Nintendo Switch firmware update lets you take screenshots in the Switch Online app The app on your console, not your phone.
7 Lady Dimitrescu will be a tad smaller in Resident Evil Village's Mercenaries DLC Level the playing field. 1 Overwatch 2 suffers another DDoS attack and character roster bugs Mei Mei. 7 Nintendo Switch firmware update lets you take screenshots in the Switch Online app The app on your console, not your phone.
thumb_up Like (5)
comment Reply (0)
thumb_up 5 likes
N
7 
 Latest Articles Genshin Impact Path of Gleaming Jade dates, login event rewards Including other anniversary rewards and how to claim them. Atari will hold RollerCoaster Tycoon rights for another decade Ups and downs.
7 Latest Articles Genshin Impact Path of Gleaming Jade dates, login event rewards Including other anniversary rewards and how to claim them. Atari will hold RollerCoaster Tycoon rights for another decade Ups and downs.
thumb_up Like (35)
comment Reply (3)
thumb_up 35 likes
comment 3 replies
L
Lily Watson 95 minutes ago
7 Jelly Deals Logitech's G Pro X gaming headset is its lowest-ever price during Amazon&...
A
Amelia Singh 58 minutes ago
Supporters Only Premium only Off Topic: Take a minute to appreciate Cookin' with Coolio&...
L
7 Jelly Deals  Logitech's G Pro X gaming headset is its lowest-ever price during Amazon's Early Access sale Prime Members can get it for just £52. Jelly Deals  Save over £500 off the retail price on this beefy ASUS TUF Dash gaming laptop from Amazon Under £1080 for an RTX 3070 laptop.
7 Jelly Deals Logitech's G Pro X gaming headset is its lowest-ever price during Amazon's Early Access sale Prime Members can get it for just £52. Jelly Deals Save over £500 off the retail price on this beefy ASUS TUF Dash gaming laptop from Amazon Under £1080 for an RTX 3070 laptop.
thumb_up Like (17)
comment Reply (3)
thumb_up 17 likes
comment 3 replies
C
Chloe Santos 56 minutes ago
Supporters Only Premium only Off Topic: Take a minute to appreciate Cookin' with Coolio&...
S
Scarlett Brown 46 minutes ago
Off-Topic Netflix handled Sandman brilliantly It was Dreamy. 9 Buy things with globes on them And o...
E
Supporters Only Premium only  Off Topic: Take a minute to appreciate Cookin' with Coolio's incredible scallops recipe. What a great book. Premium only  Off Topic: Reading City of Glass in comic form "Where exactly am I going?" Premium only  Off Topic: Il Buco is a transporting film about a really big hole Underlands.
Supporters Only Premium only Off Topic: Take a minute to appreciate Cookin' with Coolio's incredible scallops recipe. What a great book. Premium only Off Topic: Reading City of Glass in comic form "Where exactly am I going?" Premium only Off Topic: Il Buco is a transporting film about a really big hole Underlands.
thumb_up Like (9)
comment Reply (2)
thumb_up 9 likes
comment 2 replies
D
Dylan Patel 149 minutes ago
Off-Topic Netflix handled Sandman brilliantly It was Dreamy. 9 Buy things with globes on them And o...
L
Liam Wilson 118 minutes ago
Ubisoft explains what Assassin's Creed Infinity actually is Eurogamer.net If you click on a...
G
Off-Topic  Netflix handled Sandman brilliantly It was Dreamy. 9 Buy things with globes on them And other lovely Eurogamer merch in our official store! Explore our store
Off-Topic Netflix handled Sandman brilliantly It was Dreamy. 9 Buy things with globes on them And other lovely Eurogamer merch in our official store! Explore our store
thumb_up Like (16)
comment Reply (1)
thumb_up 16 likes
comment 1 replies
M
Mason Rodriguez 21 minutes ago
Ubisoft explains what Assassin's Creed Infinity actually is Eurogamer.net If you click on a...

Write a Reply