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%Begin Silent Hill creator Keiichiro Toyama teases new horror project with eerie concept art  Eurogamer.net If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Silent Hill creator Keiichiro Toyama teases new horror project with eerie concept art
 Will take inspiration from 'death game' sub-genre.
%Begin Silent Hill creator Keiichiro Toyama teases new horror project with eerie concept art Eurogamer.net If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Silent Hill creator Keiichiro Toyama teases new horror project with eerie concept art Will take inspiration from 'death game' sub-genre.
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Lucas Martinez 1 minutes ago
News by Matt Wales Reporter Updated on 16 Feb 2021 13 comments Keiichiro Toyama - the creator and di...
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Oliver Taylor 1 minutes ago
Watch on YouTube Focus - Keiichiro Toyama. Toyama shares a few insights into this still-unnamed proj...
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News by Matt Wales Reporter Updated on 16 Feb 2021 13 comments Keiichiro Toyama - the creator and director of Silent Hill, Siren, Gravity Rush, and more - has teased his new studio's upcoming horror project, sharing a few tantalising hints and some suitably unnerving concept art in a new developer video. Toyama, you might recall, departed SCE Japan Studio (where he had worked for over 20 years) at the tail-end of 2020, announcing his new company, Bokeh Game Studio, at the same time. Bokeh is also home to several other SCE Japan Studio alumni - including Gravity Rush lead designer Junya Okura and Kazunobu Sato, who worked on The Last Guardian and Puppeteer - and the team's first project will see Toyama returning to his horror roots.
News by Matt Wales Reporter Updated on 16 Feb 2021 13 comments Keiichiro Toyama - the creator and director of Silent Hill, Siren, Gravity Rush, and more - has teased his new studio's upcoming horror project, sharing a few tantalising hints and some suitably unnerving concept art in a new developer video. Toyama, you might recall, departed SCE Japan Studio (where he had worked for over 20 years) at the tail-end of 2020, announcing his new company, Bokeh Game Studio, at the same time. Bokeh is also home to several other SCE Japan Studio alumni - including Gravity Rush lead designer Junya Okura and Kazunobu Sato, who worked on The Last Guardian and Puppeteer - and the team's first project will see Toyama returning to his horror roots.
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Oliver Taylor 3 minutes ago
Watch on YouTube Focus - Keiichiro Toyama. Toyama shares a few insights into this still-unnamed proj...
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Luna Park 2 minutes ago
Rather than showing scary things, it should question our position, make us challenge the fact that w...
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Watch on YouTube Focus - Keiichiro Toyama. Toyama shares a few insights into this still-unnamed project in a newly released promotional video for Bokeh, explaining, "The view I have of horror is the everyday life being shaken.
Watch on YouTube Focus - Keiichiro Toyama. Toyama shares a few insights into this still-unnamed project in a newly released promotional video for Bokeh, explaining, "The view I have of horror is the everyday life being shaken.
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Rather than showing scary things, it should question our position, make us challenge the fact that we're living peacefully...I would like that to be the theme of my next game." However, rather than focussing on pure horror, Toyama says he wants to keep elements from the genre while making participants "feel exhilarated when playing". To that end, he's drawing inspiration from the popular 'death game' sub-genre, which he often reads and enjoys. "These works tend to add entertainment to somewhat brutal worlds," he explains.
Rather than showing scary things, it should question our position, make us challenge the fact that we're living peacefully...I would like that to be the theme of my next game." However, rather than focussing on pure horror, Toyama says he wants to keep elements from the genre while making participants "feel exhilarated when playing". To that end, he's drawing inspiration from the popular 'death game' sub-genre, which he often reads and enjoys. "These works tend to add entertainment to somewhat brutal worlds," he explains.
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"You have these regular people driven into irrational situations. They're on the edge emotionally, while dealing with action or drama.
"You have these regular people driven into irrational situations. They're on the edge emotionally, while dealing with action or drama.
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Brandon Kumar 1 minutes ago
This influenced me and I think it will show in my next game." That's all the information T...
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This influenced me and I think it will show in my next game." That's all the information Toyama is seemingly willing to share at the moment, but the video touches on a number of other topics, while also offering up a selection of striking concept art, ranging from strange insectoid creatures inhabiting human flesh to eerily splintering faces and other lurching horrors. It is, in other words, well worth checking out if you want some early hints at where Toyama's imagination might take him - and us - next. Become a Eurogamer subscriber and get your first month for £1 Get your first month for £1 (normally £3.99) when you buy a Standard Eurogamer subscription.
This influenced me and I think it will show in my next game." That's all the information Toyama is seemingly willing to share at the moment, but the video touches on a number of other topics, while also offering up a selection of striking concept art, ranging from strange insectoid creatures inhabiting human flesh to eerily splintering faces and other lurching horrors. It is, in other words, well worth checking out if you want some early hints at where Toyama's imagination might take him - and us - next. Become a Eurogamer subscriber and get your first month for £1 Get your first month for £1 (normally £3.99) when you buy a Standard Eurogamer subscription.
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