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%Start God of War Ragnarok's exploration is already a show-stealer  Digital Trends Skip to main content Trending: Wordle Today October 24 Dell XPS 15 vs. Razer Blade 15 Best Dolby Atmos Soundbars iPhone 14 Plus Review Halo Rise vs.
%Start God of War Ragnarok's exploration is already a show-stealer Digital Trends Skip to main content Trending: Wordle Today October 24 Dell XPS 15 vs. Razer Blade 15 Best Dolby Atmos Soundbars iPhone 14 Plus Review Halo Rise vs.
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Contents God of puzzlesSail away After playing about seven hours of God of War Ragnarök, the sequel...
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 <h1> God of War Ragnarok&#8217 s exploration is so good I&#8217 ve barely started the story	</h1> By George Yang October 21, 2022 Share There’s a lot to praise in 2018’s God of War, but one of its best features came from its semi-open world design. Players could traverse Midgar via boat to discover hidden areas, complete sidequests, and fight new enemies. The more players progressed, the more areas opened up for Kratos and Atreus to explore.
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God of War Ragnarok’ s exploration is so good I’ ve barely started the story

By George Yang October 21, 2022 Share There’s a lot to praise in 2018’s God of War, but one of its best features came from its semi-open world design. Players could traverse Midgar via boat to discover hidden areas, complete sidequests, and fight new enemies. The more players progressed, the more areas opened up for Kratos and Atreus to explore.
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Isaac Schmidt 1 minutes ago
Contents God of puzzlesSail away After playing about seven hours of God of War Ragnarök, the sequel...
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Grace Liu 2 minutes ago
While much of God of War Ragnarök might feel familiar to returning players, exploration is where I�...
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Contents God of puzzlesSail away After playing about seven hours of God of War Ragnarök, the sequel to God of War, I can tell you that Santa Monica Studio has only doubled down on that aspect. In fact, I’ve done so much side exploration so far that I’ve barely even kicked off its story.
Contents God of puzzlesSail away After playing about seven hours of God of War Ragnarök, the sequel to God of War, I can tell you that Santa Monica Studio has only doubled down on that aspect. In fact, I’ve done so much side exploration so far that I’ve barely even kicked off its story.
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Isabella Johnson 5 minutes ago
While much of God of War Ragnarök might feel familiar to returning players, exploration is where I�...
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Andrew Wilson 5 minutes ago
Using a boat similar to the ones our protagonists used in the first game to navigate around Midgard,...
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While much of God of War Ragnarök might feel familiar to returning players, exploration is where I’m noticing the most change so far. It gives me more freedom to tackle side objectives near the start of the journey, making it easier to soak in Kratos’ world before getting into the meat of his adventure. <h2>God of puzzles</h2> After some story scenes at the very beginning of God of War Ragnarök (which I won’t spoil), we find Kratos and Atreus traveling through the realm of Svartalfheim.
While much of God of War Ragnarök might feel familiar to returning players, exploration is where I’m noticing the most change so far. It gives me more freedom to tackle side objectives near the start of the journey, making it easier to soak in Kratos’ world before getting into the meat of his adventure.

God of puzzles

After some story scenes at the very beginning of God of War Ragnarök (which I won’t spoil), we find Kratos and Atreus traveling through the realm of Svartalfheim.
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Dylan Patel 6 minutes ago
Using a boat similar to the ones our protagonists used in the first game to navigate around Midgard,...
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Aria Nguyen 8 minutes ago
Each of the three gantries incorporated hydraulic lifts into its variety of puzzles. Similar to the ...
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Using a boat similar to the ones our protagonists used in the first game to navigate around Midgard, I began rowing across different parts of Svartalfheim, poking around for optional things to do. And there’s a lot. One of the sidequests I tackled involved shutting down three separate gantries scattered around Svartalfheim, which would lessen the pollution around the realm.
Using a boat similar to the ones our protagonists used in the first game to navigate around Midgard, I began rowing across different parts of Svartalfheim, poking around for optional things to do. And there’s a lot. One of the sidequests I tackled involved shutting down three separate gantries scattered around Svartalfheim, which would lessen the pollution around the realm.
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Liam Wilson 6 minutes ago
Each of the three gantries incorporated hydraulic lifts into its variety of puzzles. Similar to the ...
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Zoe Mueller 1 minutes ago
The resulting water would get the turbine underneath to move, opening up something like a gate to th...
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Each of the three gantries incorporated hydraulic lifts into its variety of puzzles. Similar to the first game, Kratos would sometimes have to use his frozen Leviathan ax to keep gear in place with ice while he jumps across a large rock. I experienced a new flavor of puzzle too, which had me freezing geysers so that the pressure would cause water to gush out of another geyser elsewhere.
Each of the three gantries incorporated hydraulic lifts into its variety of puzzles. Similar to the first game, Kratos would sometimes have to use his frozen Leviathan ax to keep gear in place with ice while he jumps across a large rock. I experienced a new flavor of puzzle too, which had me freezing geysers so that the pressure would cause water to gush out of another geyser elsewhere.
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The resulting water would get the turbine underneath to move, opening up something like a gate to the next area. The puzzles I’ve run into so far are perfectly balanced: not too simple, not overly challenging.
The resulting water would get the turbine underneath to move, opening up something like a gate to the next area. The puzzles I’ve run into so far are perfectly balanced: not too simple, not overly challenging.
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Chloe Santos 5 minutes ago
Admittedly, there were a few times when I got stuck, as it wasn’t always entirely clear what I nee...
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Madison Singh 4 minutes ago
Sometimes I had to just try random things like throwing my weapon at an object in order to activate ...
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Admittedly, there were a few times when I got stuck, as it wasn’t always entirely clear what I needed to do to progress a certain puzzle. In one instance, I didn’t realize that my Leviathan ax could also freeze water gushing out of pipes too. Once I figured that part out, the rest of that particular puzzle clicked into place.
Admittedly, there were a few times when I got stuck, as it wasn’t always entirely clear what I needed to do to progress a certain puzzle. In one instance, I didn’t realize that my Leviathan ax could also freeze water gushing out of pipes too. Once I figured that part out, the rest of that particular puzzle clicked into place.
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Sometimes I had to just try random things like throwing my weapon at an object in order to activate Atreus’ dialogue hints, which would give me a bit of guidance on how to solve the puzzle. Luckily, moments like that are helped along by the game’s suite of accessibility options. Building upon the excellent work that The Last of Us Part II and Horizon Forbidden West began, God of War Ragnarök has some great tools here.
Sometimes I had to just try random things like throwing my weapon at an object in order to activate Atreus’ dialogue hints, which would give me a bit of guidance on how to solve the puzzle. Luckily, moments like that are helped along by the game’s suite of accessibility options. Building upon the excellent work that The Last of Us Part II and Horizon Forbidden West began, God of War Ragnarök has some great tools here.
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Julia Zhang 1 minutes ago
I absolutely love the option to have Kratos automatically pick up every single item off the ground, ...
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Natalie Lopez 5 minutes ago
My favorite accessibility feature in Sony’s recent games is always the high-contrast mode, and tha...
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I absolutely love the option to have Kratos automatically pick up every single item off the ground, including health stones, resources, and loot outside of combat. It takes something I find tedious out of the game, and I get to make that decision for myself.
I absolutely love the option to have Kratos automatically pick up every single item off the ground, including health stones, resources, and loot outside of combat. It takes something I find tedious out of the game, and I get to make that decision for myself.
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Aria Nguyen 18 minutes ago
My favorite accessibility feature in Sony’s recent games is always the high-contrast mode, and tha...
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Andrew Wilson 13 minutes ago
For me, I set the game’s interactable objects to the color blue. So whenever I get stuck on a puzz...
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My favorite accessibility feature in Sony’s recent games is always the high-contrast mode, and that returns here. In God of War Ragnarök, you’re able to tweak different aspects to which you want to apply contrast.
My favorite accessibility feature in Sony’s recent games is always the high-contrast mode, and that returns here. In God of War Ragnarök, you’re able to tweak different aspects to which you want to apply contrast.
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Mason Rodriguez 7 minutes ago
For me, I set the game’s interactable objects to the color blue. So whenever I get stuck on a puzz...
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Isabella Johnson 2 minutes ago

Sail away

In God of War, boat banter was an integral part of the game. Kratos and Atreus wo...
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For me, I set the game’s interactable objects to the color blue. So whenever I get stuck on a puzzle, I’d be able to more easily figure out what I’m able to interact with in order to solve it.
For me, I set the game’s interactable objects to the color blue. So whenever I get stuck on a puzzle, I’d be able to more easily figure out what I’m able to interact with in order to solve it.
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Isabella Johnson 14 minutes ago

Sail away

In God of War, boat banter was an integral part of the game. Kratos and Atreus wo...
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Lucas Martinez 20 minutes ago
Excitingly, boat banter is back in Ragnarök and it’s just as enjoyable as before. I loved getting...
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<h2>Sail away</h2> In God of War, boat banter was an integral part of the game. Kratos and Atreus would have casual conversations about events while sailing around. If you had interrupted them by docking at a shore, they would make a mental note to pick up the topic again once you arrived at the boat again.

Sail away

In God of War, boat banter was an integral part of the game. Kratos and Atreus would have casual conversations about events while sailing around. If you had interrupted them by docking at a shore, they would make a mental note to pick up the topic again once you arrived at the boat again.
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Excitingly, boat banter is back in Ragnarök and it’s just as enjoyable as before. I loved getting to hear more chats between Kratos and Atreus, but Mimir is an early favorite. The God of Wisdom’s vast knowledge of Norse mythology made for some fascinating world-building conversations in the previous game while the crew was just sailing from place to place, and the same is true here.
Excitingly, boat banter is back in Ragnarök and it’s just as enjoyable as before. I loved getting to hear more chats between Kratos and Atreus, but Mimir is an early favorite. The God of Wisdom’s vast knowledge of Norse mythology made for some fascinating world-building conversations in the previous game while the crew was just sailing from place to place, and the same is true here.
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Ava White 14 minutes ago
He’s with you from the start this time, and the conversations this time around are just as funny a...
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Oliver Taylor 8 minutes ago
Kratos responds with “because of the blood on the blades,” to which Mimir simply replies along t...
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He’s with you from the start this time, and the conversations this time around are just as funny and entertaining as before. One of my favorite interactions came when Mimir asked Kratos if he ever considered cooking food with his Blades of Chaos, given that they could be used for something like kitchen knives. Kratos says no as it would ruin the meat and Mimir further asks why.
He’s with you from the start this time, and the conversations this time around are just as funny and entertaining as before. One of my favorite interactions came when Mimir asked Kratos if he ever considered cooking food with his Blades of Chaos, given that they could be used for something like kitchen knives. Kratos says no as it would ruin the meat and Mimir further asks why.
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Liam Wilson 37 minutes ago
Kratos responds with “because of the blood on the blades,” to which Mimir simply replies along t...
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Kratos responds with “because of the blood on the blades,” to which Mimir simply replies along the lines of, “Ah OK, carry on then!” It’s these little conversations during the downtime between combat and exploration that add a lot of personality to God of War Ragnarök. There were many points where I’d avoid docking my boat just so I could let the crew finish their current conversation. As for the story itself so far, it’s too early to determine how the fateful destruction of the world, Ragnarök, will play out.
Kratos responds with “because of the blood on the blades,” to which Mimir simply replies along the lines of, “Ah OK, carry on then!” It’s these little conversations during the downtime between combat and exploration that add a lot of personality to God of War Ragnarök. There were many points where I’d avoid docking my boat just so I could let the crew finish their current conversation. As for the story itself so far, it’s too early to determine how the fateful destruction of the world, Ragnarök, will play out.
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Atreus has always been inquisitive, and he’s even more so this time around. He wants to seek out how to prevent Ragnarök. Atreus has grown up a bit now, as evidenced by the fact that his voice is noticeably deeper.
Atreus has always been inquisitive, and he’s even more so this time around. He wants to seek out how to prevent Ragnarök. Atreus has grown up a bit now, as evidenced by the fact that his voice is noticeably deeper.
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Harper Kim 20 minutes ago
It reminds me of the transition between Square Enix’s Kingdom Hearts and Kingdom Hearts II (Sora�...
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It reminds me of the transition between Square Enix’s Kingdom Hearts and Kingdom Hearts II (Sora’s voice actor, Haley Joel Osment, underwent puberty during those first two games). Atreus also exhibits more maturity as he doesn’t seem to be as rash and hot-headed as he was in his first outing. Even so, he still has moments where he talks back to his father when they have a disagreement, but this time in a calmer, if a little bit impatient tone.
It reminds me of the transition between Square Enix’s Kingdom Hearts and Kingdom Hearts II (Sora’s voice actor, Haley Joel Osment, underwent puberty during those first two games). Atreus also exhibits more maturity as he doesn’t seem to be as rash and hot-headed as he was in his first outing. Even so, he still has moments where he talks back to his father when they have a disagreement, but this time in a calmer, if a little bit impatient tone.
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Joseph Kim 36 minutes ago
The prophecy of Ragnarök states that a major battle will take place that will cause many Norse gods...
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Andrew Wilson 9 minutes ago
I’m glad that God of War Ragnarök opened up its horizons earlier than its predecessor, as I’m a...
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The prophecy of Ragnarök states that a major battle will take place that will cause many Norse gods to die &#8212; and Kratos and Atreus are at the center of it. There’s no telling where God of War Ragnarök’s story will go. I’ll need to stop my curious joyriding eventually if I want to find out.
The prophecy of Ragnarök states that a major battle will take place that will cause many Norse gods to die — and Kratos and Atreus are at the center of it. There’s no telling where God of War Ragnarök’s story will go. I’ll need to stop my curious joyriding eventually if I want to find out.
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Grace Liu 20 minutes ago
I’m glad that God of War Ragnarök opened up its horizons earlier than its predecessor, as I’m a...
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James Smith 20 minutes ago
Similarly, the combat also opens up early as Kratos gets access to both the Leviathan ax and Blades ...
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I’m glad that God of War Ragnarök opened up its horizons earlier than its predecessor, as I’m already finding its exploration to be a bright spot. There are plenty of new puzzle elements, as well as familiar ones from the previous game, such as the Nornir chests where Kratos has to ring bells with his ax within a time limit to unlock them.
I’m glad that God of War Ragnarök opened up its horizons earlier than its predecessor, as I’m already finding its exploration to be a bright spot. There are plenty of new puzzle elements, as well as familiar ones from the previous game, such as the Nornir chests where Kratos has to ring bells with his ax within a time limit to unlock them.
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Similarly, the combat also opens up early as Kratos gets access to both the Leviathan ax and Blades of Chaos near the start this time. The variety of options the game provides at the beginning already make it feel like a different beast than its predecessor – one I look forward to conquering. God of War Ragnarök launches on November 9 for PS4 and PS5.
Similarly, the combat also opens up early as Kratos gets access to both the Leviathan ax and Blades of Chaos near the start this time. The variety of options the game provides at the beginning already make it feel like a different beast than its predecessor – one I look forward to conquering. God of War Ragnarök launches on November 9 for PS4 and PS5.
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Harper Kim 35 minutes ago

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