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Elden Ring 1 06 Update Patch Notes
Posted By: Tunahan Karakison: August 09, 2022In: Gaming, News, PC, PS4, Steam, Xbox OneTags: Elden Ring, elden ring 1.06 updateNo Comments Print Email The 1.06 update has arrived for Elden Ring, and here’s the full list of changes and fixes added with this patch. This update focuses mostly on bug fixes, so don’t expect major changes.
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Evelyn Zhang Member
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But still, it will enhance the gaming experience and delight the players. Every game has some problems when it first comes out. That’s why the developer studio FromSoftware and the publisher Bandai Namco work on the game and offer players new patches.
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Andrew Wilson 2 minutes ago
So, here’s everything with the new Elden Ring 1.06 update.
Elden Ring 1 06 Update Patch Notes<...
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Lucas Martinez 2 minutes ago
Added the function to invade a larger area, including distant areas. Added a new way to advance Whit...
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William Brown Member
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So, here’s everything with the new Elden Ring 1.06 update.
Elden Ring 1 06 Update Patch Notes
Additional elements
Added the function to send summoning signs to summoning pools in multiple areas, including distant areas. When sending a co-op sign to distant areas with this function, summoning pools in “Mohgwyn Palace” will be excluded.
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Zoe Mueller Member
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Added the function to invade a larger area, including distant areas. Added a new way to advance White Mask Varre’s questline other than participating in multiplayer invasion by defeating a new NPC.
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Victoria Lopez 9 minutes ago
Balance Changes
Added the following adjustments to Greatsword, Curved Greatsword, and Great...
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Daniel Kumar Member
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Balance Changes
Added the following adjustments to Greatsword, Curved Greatsword, and Great Hammers. Reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack, and attacks while mounted not included)
Increased the movement speed of strong and charge attacks (mounted attacks not included)
Increased Guard Counter’s movement speed. Increased the attack speed of Great Axes and reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack, and attacks while mounted not included)
Increased rolling distance when the player has a light equipment load.
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David Cohen 5 minutes ago
Increased the hitbox of Cipher Pata’s weapon skill “Unblockable Blade”
Increased the range of ...
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Chloe Santos 3 minutes ago
Increased travel distance when on light equip load.
Elden Ring 1 06 Update Bug Fixes
Fixed ...
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Luna Park Member
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Increased the hitbox of Cipher Pata’s weapon skill “Unblockable Blade”
Increased the range of Ash of War “Glintstone Pebble” and “Glintstone Dart” projectile while decreasing the damage and staggering power. Decreased the travel distance and invincibility frames of Ash of War “Bloodhound Step” while adding the changes below: Reduced performance when used continuously.
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Thomas Anderson 7 minutes ago
Increased travel distance when on light equip load.
Elden Ring 1 06 Update Bug Fixes
Fixed ...
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Julia Zhang 11 minutes ago
Fixed a bug that caused the effect of “Determination” and “Royal Knight’s Resolve” to disa...
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James Smith Moderator
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Monday, 28 April 2025
Increased travel distance when on light equip load.
Elden Ring 1 06 Update Bug Fixes
Fixed a bug that caused some attacks of “Lucerne” not to pierce the enemy’s guard. Fixed a bug that made it harder for a two-handed jump attack with “Bloodhound’s Fang” to break the enemy’s stance.
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Kevin Wang 6 minutes ago
Fixed a bug that caused the effect of “Determination” and “Royal Knight’s Resolve” to disa...
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Isabella Johnson 13 minutes ago
Fixed a bug when two-handing a Halberd which made it harder to withstand the enemy’s attack after ...
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Julia Zhang Member
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Fixed a bug that caused the effect of “Determination” and “Royal Knight’s Resolve” to disappear after using the “Parry” skill with a dagger. Fixed a bug when dual-wielding Axe and Greataxe, which caused additional effects from Spells, Weapon Skills, and Items not to be applied correctly.
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James Smith 11 minutes ago
Fixed a bug when two-handing a Halberd which made it harder to withstand the enemy’s attack after ...
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Henry Schmidt 6 minutes ago
Fixed a bug that caused the player to become more easily noticed by the enemy when wearing “Deathb...
Fixed a bug when two-handing a Halberd which made it harder to withstand the enemy’s attack after using the guard counter. Fixed a bug that caused the physical attack affinity of some weapons to be different from the affinity listed in the description.
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Liam Wilson 7 minutes ago
Fixed a bug that caused the player to become more easily noticed by the enemy when wearing “Deathb...
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Charlotte Lee Member
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Fixed a bug that caused the player to become more easily noticed by the enemy when wearing “Deathbed Dress,” even when crouching. Fixed a bug that caused charge attack with a flail to damage ally character when wearing “Deathbed Dress”
Fixed a bug that caused HP to regenerate when switching your equipment to a certain type of armor
Fixed a bug where the effect added to the weapon upon using “Mists of Slumber” was lost when the player received an attack.
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Natalie Lopez 10 minutes ago
Fixed a bug that caused the playable character’s movement to become unstable upon hitting certain ...
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Aria Nguyen 5 minutes ago
Fixed a bug that allows “Rock Blaster” not to consume any FP when used with staff on the left ha...
Fixed a bug that caused the playable character’s movement to become unstable upon hitting certain enemies with the skill “Ghostflame Ignition”
Fixed a bug that prevented players from using “The Queen’s Black Flame” skill’s follow-up attack when performing the skill with insufficient FP
Fixed a bug with the weapon skill “Zamor Ice Storm,” which allowed players to more easily withstand the enemy’s attack when using the skill with insufficient FP. Fixed a bug that caused the effect of spells and items added to right-hand armament to occur when using certain weapon skills with the left hand. Fixed a bug that caused the FP consumption description of certain weapon skills to differ from its actual FP cost.
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Zoe Mueller Member
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Fixed a bug that allows “Rock Blaster” not to consume any FP when used with staff on the left hand and no weapon on the right hand. Fixed a bug that caused the charged version of “Black Flame Ritual” to consume the same amount of stamina as the normal version.
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William Brown 6 minutes ago
Fixed a bug that caused the player to receive less HP recovery from incantations and items other tha...
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William Brown 24 minutes ago
Fixed a bug that caused some signs to appear more than once in the Summoning Pool. Fixed a bug that ...
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Kevin Wang Member
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Fixed a bug that caused the player to receive less HP recovery from incantations and items other than “Flask of Crimson Tears” when activating the effect of “Malenia’s Great Rune”
Fixed a bug that caused the “Opaline Hardtear” not to boost physical damage negation. Fixed a bug that prevented the player from jumping mid-air while riding under specific conditions. Fixed a bug that allowed jump attack with Colossal Weapons while mounted to hit twice consecutively.
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Daniel Kumar 1 minutes ago
Fixed a bug that caused some signs to appear more than once in the Summoning Pool. Fixed a bug that ...
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Charlotte Lee 9 minutes ago
Fixed a bug that prevented the player from picking up dropped Runes upon death under certain circums...
Fixed a bug that caused some signs to appear more than once in the Summoning Pool. Fixed a bug that caused the effect of some weapon skill’s attack to persist under specific circumstances. Fixed a bug that sometimes caused significant performance issues at “Ordina, Liturgical Town” under certain circumstances.
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Christopher Lee 17 minutes ago
Fixed a bug that prevented the player from picking up dropped Runes upon death under certain circums...
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Mason Rodriguez 25 minutes ago
Fixed a bug that causes some enemies to have incorrect visuals and behaviors. Fixed a bug that cause...
Fixed a bug that prevented the player from picking up dropped Runes upon death under certain circumstances. Fixed a bug that allowed users to reach certain inaccessible areas during multiplayer. Fixed a bug that caused the multiplayer area to have different boundaries than expected.
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Lucas Martinez 50 minutes ago
Fixed a bug that causes some enemies to have incorrect visuals and behaviors. Fixed a bug that cause...
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Julia Zhang Member
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Fixed a bug that causes some enemies to have incorrect visuals and behaviors. Fixed a bug that caused incorrect sounds to be played under certain circumstances. Fixed a bug that caused some areas to make the player unable to move, which led to death.
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Audrey Mueller 9 minutes ago
Fixed a bug that caused some places on the map to have incorrect visuals and hitboxes. Fixed a bug i...
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Isaac Schmidt 62 minutes ago
Fixed a bug with the PC version, which caused click input to occur when equipping Staves or Sacred S...
Fixed a bug that caused some places on the map to have incorrect visuals and hitboxes. Fixed a bug in some maps that allowed users to reach unexpected locations using certain procedures.
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Charlotte Lee 23 minutes ago
Fixed a bug with the PC version, which caused click input to occur when equipping Staves or Sacred S...
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Daniel Kumar 54 minutes ago
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David Cohen Member
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Fixed a bug with the PC version, which caused click input to occur when equipping Staves or Sacred Seals and switching Windows to active.
Other performance improvements and bug fixes. Elden Ring is out now for PS4, PS5, PC, Xbox One, and Xbox Series XS. For more on today’s latest Elden Ring 1.06 update, head to the game’s official site.
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Elden Ring 1 06 Update Patch Notes The Nerd Stash All News
Trailers/Videos
Gaming
Twitch
More Xbox ...
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Isabella Johnson 27 minutes ago
But still, it will enhance the gaming experience and delight the players. Every game has some proble...