%Start Destiny 2 3-peeking "a complicated issue", Bungie investigating changes Eurogamer.net If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.
Destiny 2 3-peeking "a complicated issue", Bungie investigating changes
Cheer emote. News by Wesley Yin-Poole Deputy Editorial Director Updated on 30 Jan 2021 37 comments Bungie has said it's currently discussing Destiny 2's "3-peeking" issue, but made no promises changes will be made.
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Elijah Patel 1 minutes ago
3-peeking, or third-person peeking, is the act of forcing the normally first-person camera into thir...
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Victoria Lopez 1 minutes ago
Destiny 2 is a game full of legitimate mechanics that pull the camera back into third-person, includ...
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Brandon Kumar Member
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12 minutes ago
Thursday, 01 May 2025
3-peeking, or third-person peeking, is the act of forcing the normally first-person camera into third-person, giving PvP players an advantage because they can peek around corners safely. 3-peeking is a long-standing issue in first-person shooters that have some third-person elements, but it's particularly troublesome in Destiny 2's competitive multiplayer.
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Mia Anderson Member
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Destiny 2 is a game full of legitimate mechanics that pull the camera back into third-person, including swords and emotes, and some players use this to gain an upper hand in the Crucible, Destiny's PvP arena. Watch on YouTube Eurogamer Next-Gen News Cast - Should Sony issue refunds for Control on PS5?
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Isabella Johnson 7 minutes ago
This week saw a vociferous call for change from high-level Destiny players, particularly on social m...
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Madison Singh Member
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This week saw a vociferous call for change from high-level Destiny players, particularly on social media, in response to the long-running prevalence of 3-peeking and exacerbated by its use in the ultra-hardcore PvP Trials mode. In response, Bungie's lead community manager Cozmo took to Twitter to say the development team was discussing the issue of 3-peeking, but could not promise changes would be made.
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Jack Thompson 17 minutes ago
"The team is aware of the feedback around 3-peeking and currently discussing possible options,&...
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Henry Schmidt 1 minutes ago
It seems unlikely Bungie will want to pull the use of swords from the game - the weapon is well-esta...
"The team is aware of the feedback around 3-peeking and currently discussing possible options," Cosmo said. "No promises - as we are still investigating what changes are viable since it's a complicated issue that affects both emotes, swords, and any potential, future third-person weapons." As Cozmo suggests, this is a tricky issue.
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Sebastian Silva 5 minutes ago
It seems unlikely Bungie will want to pull the use of swords from the game - the weapon is well-esta...
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Julia Zhang Member
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28 minutes ago
Thursday, 01 May 2025
It seems unlikely Bungie will want to pull the use of swords from the game - the weapon is well-established and powerful part of the overall Destiny 2 PvP meta. And they can be fun! And it seems even more unlikely Bungie will pull emotes from PvP.
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Dylan Patel 23 minutes ago
Players spend real-world cash on emotes in order to show off out in the field, and in PvP they'...
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Alexander Wang 8 minutes ago
So, what's to be done? Redditor jdewittweb suggested a solution I've seen pop up a few tim...
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Kevin Wang Member
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Thursday, 01 May 2025
Players spend real-world cash on emotes in order to show off out in the field, and in PvP they're often used for taunting. Restrict their use, and fewer people will buy them.
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Ethan Thomas Member
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So, what's to be done? Redditor jdewittweb suggested a solution I've seen pop up a few times as part of this debate: lock the player into an emote animation once they start it (currently in Destiny you can cancel an emote's animation at will). While this solution would mean 3-peeking remains, there would be quite the risk involved, particularly if Bungie made open-ended emotes last for a minimum of five seconds.
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Isabella Johnson Member
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In the heat of battle, five seconds of locked in emote time could mean certain death. Trickier, though, is the issue of swords.
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William Brown Member
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Swords are considered heavy weapons in Destiny 2, and so their use is restricted by the scarcity of heavy ammo. One solution suggested is to make swords impossible to wield unless they have ammo, although there are problems here, too. Would the camera-switch upon ammo pick-up be difficult to deal with when you're contesting the heavy ammo?
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Harper Kim 10 minutes ago
Probably. It's a tricky design challenge for Bungie, and no doubt all these options will have b...
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Jack Thompson Member
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Probably. It's a tricky design challenge for Bungie, and no doubt all these options will have been discussed at some point already by the studio's multiplayer designers.
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Victoria Lopez 9 minutes ago
While there was clearly enough of an outcry this week to spark a response from Cosmo on the issue, h...
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Luna Park Member
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While there was clearly enough of an outcry this week to spark a response from Cosmo on the issue, how significant is the portion of players affected by 3-peeking in the first place? It'll be interesting to see if 3-peeking remains as it is, or if the developer comes up with some way to keep the high-level PvP community happy with a change that also keeps the wider playerbase on board.
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